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Perfectly Fine!

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I would argue that Nanase is TECHNICALLY lying by masking how she feels here.

I mean, as in I would argue that here, in this commentary.

I would not actually argue that with Nanase.

Making characters in TableTop RPGs can take a long time if you're doing it from scratch, so it makes sense that they at least use templates for the nonsense they're getting up to here.

Roleplaying is only as much like acting as you want it to be, and even then, it's improvisational acting. Nonetheless, discomfort with one could overlap with the other.

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Some Ed

I can recall multiple gaming sessions that were entirely consumed with creating characters. Some of those were even with groups of players who were all entirely familiar with the particular RPG involved. Then there was the one game campaign that was entirely consumed with creating the characters, as after spending two gaming sessions just to create the characters, the group had apparently exhausted their interest in the game. Another point agreeing to this was the game sessions specifically for creating new characters scheduled by the guy who playtested the RPG he was making at the college I went to. If I recall correctly, he scheduled just as many sessions for creating new characters as he did for playing the game. To be fair, these sessions were much smaller than the actual playing sessions and he did not always show up for them.

Some Ed

I suspect that Nanase's denial here is plot-relevant, as if she had answered more directly here, Jason would need to point out on Tuesday that she doesn't need to act and given her difficulties with acting, shouldn't. With this response, he can blithely ignore the obvious meaning of her response and forgo that explanation, expediting getting to the gaming session and removing much hilarity. Now, some would suggest he should probably give that explanation anyway, but how could Rich argue he didn't have a good time if Nanase's antics have even him rolling in laughter?

Foradain

And then there are some people who won't need pre-made characters, as they'll have several available, and only need to check to make sure they are made with the same power-level and aren't over-equipped. Oh, you want us to use the pre-made characters for story or balance reasons? Sure. What've you got?

AstroChaos

Well, there is a reason that most GMs - myself included - run a session 0 before the start of a campaign. It's not all character creation of course, but that does tend to be the bulk of the time spent...

Anonymous

And then there's always early editions of Traveller, in which creating a character is such an involved endeavor that it's possible for the character to die during the process. (For those unfamiliar with the system: character generation involves basically playing through the character's entire career backstory in a simplified solo mini-game, and the dice rolls tell you what experience they have and where they got deployed in military actions and what injuries they might have had as a result.) But yes, if you're going to be playing a reasonably long-term game, it's well worth spending some time talking about character concepts together and figuring out what kind of story you all want to have and making characters that work well together in that context. I've also spent multiple sessions doing that.

Anonymous

It's been made known to me this (through discussion in philosophy classes I had years ago), which I now share: A lie is an intentional falsehood with the purpose of misleading. If it's not for misleading, it's a parable, story, or joke. If it's not intentional, it's a mistake, ignorance, or misunderstanding. If it's not a falsehood, it's "politicking" or "feying" or "lawyer-speak" or "technically correct". None of the three are lying, they're just their own things.

Anonymous

I love me some Traveller character creation deaths/maimings.

Some Ed

In Paranoia, it's not only possible for a character to die during the character creation process, but it can happen 6 times for one character. (Then you're out of clones, game over.) [That said, I wouldn't say that it's necessarily a hugely involved process. There's 3 stats, plus you need to get a name, a mutation, and a secret society. After that, the GM may choose to provide a six question multiple choice quiz which contains 7 treasonously wrong answers, mostly one per question.]

Anonymous

As such, saying something is "A lie of Omission" is a common mistake, as it's misleading and false, but not intentionally so. Therefore, calling something "a lie of omission" isn't ironically a lie, but it's close enough to be a mistake.

Stephen Gilberg

So far, I haven't bothered much with acting in an RPG, but it is a good idea to change your voice to indicate whether you're in character.

Anonymous

Your definition of "parable" includes almost all jokes.

Anonymous

@Crissa Kentavr Yep. The aspect it's missing of a lie is a falsehood. @Carl Fink Fair enough, I'll throw that on there.

Some Ed

A lie of omission has an implied falsehood. I think the bit that makes it a lie is that the person (not) speaking knows that the receiver of the lie of omission would expect them to mention this deviation from the expected. Sure, it falls in the domain of the 'technically correct'. However, 'technically correct' can include cases where the person speaking is not aware of the truth. In a lie of omission, the person knows exactly what full honesty would require them to disclose and refrains from doing so in order to mislead. It can be difficult to see exactly where on the spectrum some statements are. Though, in fairness, 'spectrum' isn't the right word here, because it presumes a line. Much like the autism spectrum, this would be much better represented by an N-dimensional graph, where we're not exactly sure what N is, but we're pretty sure it's greater than 3. Incidentally, some people on the autism spectrum are prone to being accused of lies of omission because they didn't actually know what amount of disclosure of certain points was expected of them. As a result, they emit a bunch of statements in the 'technically correct' region which mislead without either intention or explicit falsehood. As implication is something the speaker does, I think that means there isn't even an implied falsehood, although there may be an inferred one depending on the listener.

Anonymous

(Loving this conversation, btw, ed) An implied falsehood, however, is still not an actualized falsehood, and comparatively holds a similar spot as sarcasm (which is a falsehood with an implied truth.) However, the omission, being implied lie, instead of direct, does make it a very different thing than a lie, because deducing the truth is two very different things. With a lie, deducing truth involves determining the person's trustworthiness, and having to fact-check everything they said - a very significant task. With omission, what they said is still trustworthy, and the need to fact-check no longer exists. However, getting to whole truth instead requires follow-up. And that's what really sets it apart from a lie. Because nearly EVERY truth everyone knows is an omission. Because there's another thing that sits in the category of things told that omit fine details: education. For example - A 5 year old, we may tell that we can tell time by when the sun rises in morning and sets at night. - However, this omits what we'll tell them at 7 years old about how daylight changes during the seasons and daylight savings time - which in turn omits what we'll teach them about clocks and telling time at 8 years old - which in turn omits what we'll teach them about timezones and the rotation of the Earth at 12 years old - which in turn omits what we'll teach them about solar rotation and the Earth's axis at 13 years old - which in turn omits epochs and great years which they MIGHT learn about at 14 - and omits regional calendar difference which they might get into at 16 - which omits the history of time and calendars and clocks that popes and kings and researchers fought over for generations at 18 - which omits time dilation caused by rotation of the Earth that throws off time syncing for satellites which has to be adjusted for at 20 in college physics classes - which in turn omits Planck time which may be haltingly understood at 22 - which in turn omits the physicality of time created by 4th-dimensional particle entanglement and the math behind Planck time and the dialation of time caused by relativistic (and potentially post-relativisitc) speeds, and compression near singularities, all of which will be much more difficult (if impossible) to learn. And then you start delving into if causality is even a fundamental part of reality (spoiler, it isn't.) In short, all honesty includes "lies by omission".