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Grace is a very busy squirrel! Twenty words or less!

At egscomics 

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Plenty of games have stories with faulty logic in them, but those who've played it know I'm picking on Fallout 3 here.

Fallout 3 is one of my favorite games of all time, and there are side quests in it that showed me the moral dilemmas possible in video games, showing just how short Fable actually fell from the goal.

But this one side quest made no sense. The whole reason they're attacking this "town" is supposedly because of a desire for blood, but they don't get blood from the attacks. They mostly make noise and trash the place while people hide indoors.

It's said towards the end of the quest that, if they don't attack that town, they'll have to attack a different town. But if they're not drinking anyone's blood, then the desire for blood isn't really being addressed, so they're just doing it to be trolls, and yet it's something that has to be addressed to complete the quest, and...

Blargh.

Just blargh.

Also, you have people doing the whole "we've decided to be vampires thing", and not one of them has a prewar vampire costume you can get off of them. The apocalypse happened in late October. The odds of scavenging up a costume were about the best they could possibly be.

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Anonymous

I've got all sorts of notes here. 1. The Family didn't have a special mutation other than cannibalism, which is a semi-common mutation in the Fallout universe. Their "Vampirism" is a coping mechanism, a meditation technique, for dealing with their cannibalistic addiction. You can even learn to do it too, Vance can teach you. 2. The other option in the quest is they leave Arefu alone. Like, no harm no foul. They ask for Blood packs, by the by, not the Villager's blood. They specifically request Blood Packs. 3. They never claim to be good guys, they literally fashion themselves as monsters. They just argue they're better than cannibals, and they don't just go around killing people like normal Raiders. 4. Part of the reason they were attacking Arefu was because of Ian West, who was a cannibal and killed his own parents. They wanted to save him and teach him their method of avoiding the craving for human flesh.

Matt R

That last panel gave me the mental image of Grace as Elmer Fudd

kaitou

"BLAM" is just Grace's way of saying "STFU."

Stephen Gilberg

I have trouble thinking of nonsense plotlines, but there have certainly been characters, bad or "good," whose motivations bother the heck out of me. For an old example, take "Loom." The Guild of Glassmakers had a Great Scythe that they always kept sharp, but when the ultimate emergency -- an army of undead out to assimilate the world -- arrived, they declined to use the scythe. It would've worked, but they thought it would make them as evil as their enemies. Putting aside how questionable this level of pacifism is, they didn't just knowingly give up their last hope for survival; they gave the world's most powerful weapon to the world's worst villain. What was the point of all that upkeep?

Some Ed

I have trouble picking nonsense plot lines. I mean, we've already covered so many here, many of the ones that come to mind have already been discussed here. As far as the Great Scythe goes, I feel this Loom person may have actually tried using a scythe as a weapon, and felt that it'd be much better for humanity if the world's worst villain were using such an unwieldy weapon. Sure, it's an intimidating weapon, but like all farm implements, it's a makeshift weapon at best.