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DOWNLOAD: https://www.patreon.com/posts/76581075 

CAUTION:
IT IS STRONGLY RECOMMENDED THAT YOU SAVE AT THE CHURCH BEFORE MOVING THE SAVE FILE TO THIS VERSION TO PREVENT UNEXPECTED ERRORS.
請注意:
為避免發生意料之外的錯誤,強烈推薦您於教堂存檔完畢後再將存檔移動至此版本。

1/4 20:40 UTC+8 UPDATE:

Fixed the bug where after breaking colored treasure chests with max weight, the accessory dropped will appear in your inventory even without picking it up.
Fixed the bug where when bosses are defeated while you're downed, voices and subtitles from Monster Girls' H-scene will still stay on screen.
Fixed the bug where throwing weapons and materials at enemies and defeating them can cause the game to crash.
Fixed the bug where using Inceinerators can produce null Souls.
ATTEMPTED to fix the bug regarding reading Forging Journals.

修正在滿負重的情況下,破壞屬性箱子並掉落飾品時,即使沒撿取也會直接出現在道具欄裡的BUG
修正在Boss戰中倒下時,若將要進入H時Boss剛好死亡,H台詞將會持續出現在畫面中的BUG
修正投擲武器與素材擊殺正在詠唱的敵人時,有機率會當機的BUG
修正使用「熔解爐」後有時會出現得到null個靈魂的BUG
嘗試修正閱讀鍛造手扎時的各種錯誤

1/1 03:10 UTC+8 UPDATE:

Fixed the bug where checking Amethyst Hammer in the Itempedia menu will cause the game to crash.
Fixed the bug where using Skills during the 2nd Boss battle will cause the game to crash.
Fixed the bug where accessories dropped from the colored treasure chests are already analyzed instead of being unknown.

修正在物品圖鑑查看「紫星重鎚」時,會當機的BUG
修正挑戰第二個Boss時,使用技能會當機的BUG
修正屬性寶箱所掉落的未知飾品,在地板上沒有正常變為未知狀態的BUG

12/31 22:15 UTC+8 UPDATE:

Fixed the bug where Skewer's shop lineup won't update if you load your save data from old versions.
Fixed the bug where your weight won't decrease even after throwing or putting weapons and/or accessories on the ground.
Fixed the bug where some save datas can't be carried over to the new version.

修正繼承存檔後,絲裘瓦不會正常更新飾品的BUG
修正武器與飾品丟出或丟棄時,不會正常減少重量的BUG
修正部分存檔無法正常繼承的BUG

Please download the files again if you have before 12/31 22:15 (UTC+8). Apologize for the inconvenience.

若您有在1/4 20:40 (UTC+8)前下載過此版本,請重新下載以修正以上內容。不便之處,敬請見諒。

-------------------------------

Hello everyone! As promised, this is the minor update!
Honestly we thought we're not gonna make it... Phew.
We have new Monster Girls, a codex feature, a ton of adjustments, (again) and finally (almost) full customizable key binding as well as controller support!
We're still not positive with the stability of controller support, so please give us a notice if anything weird happens.
Also, regarding the game's status, please refer to the previous update posts.
Hope you can have a bit of fun here, and we wish you a happy new year!

大家好!依照約定,年底的小型更新出爐啦~(差點趕不上)
新女怪、新圖鑑功能、滿滿的系統修改(哪次沒有)還有千呼萬喚使出來的按鍵設定及控制器支援功能!
關於控制器的部分可能還不夠穩定,如果有遇到什麼問題還請分享一下讓我們知道
至於遊戲本身的開發狀態,還請察看這個月之前的近況更新內容
希望大家玩得愉快,也祝大家新年快樂!

-------------------------------

FULL UPDATE LOG / 更新內容一覽

New Content:

・ New Monster Girls added to Endless Mode:
Zombie (VA: Hotaru Kamiari https: //twitter.com/hotaoc10)
Succubus Queen (VA: SA.O.RI https://twitter.com/SAORI_R18voice)

. Journal menu revamped. Codex feature added.

Balance Adjustments:

・ Adjustments on Skills:
> Shadowdash, Darkness Blast, Dash Strike, Gliding Shot, Flame Strike: Damage increased.
> Cutthroat: Damage decreased.
> Holy Heal: HP recover amount decreased. SP cost increased. Will now also cure Fragile, Drained and Physical Damage Down.
> Double Strike: Damage decreased. SP cost when leveling up decreased.
> Strike Of Fury: Durability cost decreased.
> Burning Cross: Damage increased. SP cost decreased. Durability cost when leveling up decreased.
> Fury Sacrifice: Damage increased. SP cost and durability cost decreased.
> Vulnerable Strike: Damage and chance to induce Slow increased. Additional effect of decreasing durability cost removed.
> Flame Arrow, Ice Arrow, Thunderflash, Tornado Blade: SP cost adjusted. Damage when leveling up decreased.
> Leap Slash: Damage increased. Durability cost decreased. Max jump distance when leveling up increased.
> Wildrush: Damage decreased. Max jump distance when leveling up increased.
> Shadowkill: Damage increased. Critical chance when leveling up increased. Additional effect of decreasing durability cost removed.
> Ripple Force: SP cost decreased. Damage when leveling up decreased.
> Purple Star Meteorite: You can now only use this Skill towards the 8 directions instead of freely choosing the target tiles.

・ Adjustments on items:
> Frozen Kiss: Critical chance and resistance increased. Life steal effect on normal attack decreased.
> Xander Rapier: Hit And Run added to the weapon as its default Skill.
> True Sight Potion: Thief’s Smoke Bomb won’t have effect after you use this item.
> Beast Claw Necklace, Fang Necklace, Lizardfolk Skull: Accessory effect buffed. (No effect to accessories you have in your save data BEFORE the update.)

・ Instead of unlocking accessories to the map by opening certain treasure chests, they will all be unlocked from the start but at an "Unknown" state. After opening said chests, you will be able to recognize certain accessories.
・ Breaking strong weapons will now permanently buff Cursed Sword Skills, with the requirements for the weapons being stricter and stricter.
・ Cursed Sword Skills harshly nerfed to work with the changes above.
・ Effects given through Fusion Tables buffed.
・ Resistance given to accessories through Enchantment Pedestals nerfed.
・ Souls needed to activate Inceinerators decreased.
・ Vampiress will now only appear in 8F and further in Endless Mode.
・ HP for Wyverns increased.
・ When activating life steal on normal attacks, if the target’s HP is lower than the damage dealt, you will now gain less HP, scaling with the target’s HP at that time.
・ Ember on maps and Poison will now deal more damage to non-Boss enemies.
・ Randomness for damage effects that scales with Max HP decreased.

Other Changes:

★ Engine changed to electron 22.0.0.
(The newest version of the electron engine will no longer support Windows 7 and 8. It is known that PCs not meeting the requirements will experience unexpected errors. If that happens to you, please download the old engine data and overwrite it to your game directory, and notify us about your issues if possible.)
★ Controller support added.
★ Key binding added to Settings menu. You can now change the controls freely.

・ The game will now keep running when minimized. This is to ensure the sounds and the visuals are in sync.
・ Visuals for the sword mounds in the Safehouse redone.
・ Several additional effects will now show actual parameters.
・ If an item is thrown into the big whirl in the Safehouse, it will now reappear on the ground nearby.
・ Interface adjusted for additional effects.
・ Miscellaneous visual improvements.

Bug Fix:

・ Opening the game will now delete old cache files. This is to fix the bug that the game may suddenly softlock.
・ ATTEMPTED to fix the bug where after throwing weapons and items on the ground, picking them up will cause them to disappear.
(Please report to us if this issue happens again)
・ Fixed the bug where while Vampiress is downed, she can’t use Resurrection when the player is downed.
・ Fixed the bug where possessing a resistance higher than 100% will make turn damage into recovering.
(The damage will now always be higher than 0.)
・ Fixed the bug where when enemies are defeated without being alerted, its expression bubble won’t disappear.
・ Fixed the bug where using Summoning Bell in the Arena will cause the Safehouse to progress.
・ Fixed the bug where Scrappers in Endless Mode will spawn Summoning Bells.
・ Fixed the bug where entering and/or exiting Endless Mode will cause the Safehouse to progress.
・ Fixed the bug where Waterfall Ascent can’t jump over obstacles.
・ Fixed the bug where element projectiles fired from enemy A to enemy B, after defeating it, will automatic turn to target you even if enemy A isn’t alerted.
・ Fixed the bug where you can still block while in Sleep and/or Stun.
・ Fixed the bug where holding the attack button when the attacks are ongoing will cause the attack process to mix up.
・ Fixed the bug where activating transporting effects in Gate in Flames may send you above the map and cause errors.
・ Fixed the bug where throwing weapons may let them stuck on objects.
・ Fixed the bug where enemies with higher level can’t fire element projectiles properly.
・ Fixed the bug where the level of elite enemies being summoned won’t scale with your current floor in Endless Mode.
・ Other miscellaneous fixes.

-------------------------------

新增內容:

.無盡模式新增以下女怪:
僵屍(CV:神在ほたる https://twitter.com/hotaoc10
魅魔女王(CV:SA.O.RI https://twitter.com/SAORI_R18voice

.Journal選單介面更新,新增「物品圖鑑」功能

遊戲平衡更動:

.戰技調整
>「迅影」、「漆黑衝擊」、「前衝刺擊」、「追風射擊」、「烈焰刺擊」:提升傷害量
>「割喉」:降低傷害量
>「聖癒」:降低HP恢復量、提升SP消耗量、使用時可同時解除「脆弱」、「脫力」、「物理攻擊力下降」等狀態
>「二連斬」:降低傷害量及因戰技等級提升而提升的SP消耗量
>「痛恨一擊」:降低耐久度消耗量
>「炎十字斬」:提升傷害量、降低SP消耗量及因戰技等級提升而提升的耐久度消耗量
>「怨恨散發」:提升傷害量、降低SP消耗量及耐久度消耗量
>「弱點刺擊」:提升傷害量、提升造成「遲緩」狀態機率、取消戰技等級達最大值時降低耐久度消耗量的效果
>「烈焰箭」、「冰霜箭」、「雷光彈」、「旋風刃」:調整SP消耗量、降低因戰技等級提升而提升的傷害量
>「躍空斬」:提升傷害量、降低耐久度消耗量、提升因戰技等級提升而提升的最大跳躍距離
>「狂野襲擊」:降低傷害量、提升因戰技等級提升而提升的最大跳躍距離
>「影殺」:提升傷害量及因戰技等級提升而提升的會心一擊機率、取消戰技等級達最大值時降低耐久度消耗量的效果
>「水波引力」:降低SP消耗量及因戰技等級提升而提升的傷害量
>「紫星隕落擊」:使用方向從任選位置改為八方向

.道具調整
>「冰霜之吻」:提升會心一擊機率及屬性抗性、降低普通攻擊吸血效果
>「詹德爾細劍」:追加預設戰技「一擊脫離」
>「真視魔藥」:使用後「女盜賊」的「煙霧彈」戰技將無效化
>「獸爪吊飾」、「獸牙項鍊」、「蜥蜴頭蓋骨」:強化飾品效果(更新前已持有的飾品不受影響)

.飾品解放模式更改,從「開啟飾品寶箱後開始於地圖中出現」改為「所有飾品皆為未知狀態,開啟飾品寶箱後可以辨識特定飾品內容」
.武器毀壞時若其能力值達到一定條件將可提升魔劍技性能(提升條件將越來越困難)
.配合上述設計,大幅降低魔劍技初始性能
.提升「融合台」的加成效果
.降低透過「附魔台」進行附魔時提升的屬性抗性
.調整透過「熔解爐」熔解武器所需靈魂數量
.無盡模式中「吸血鬼」改為於8F以後才會出現
.提升「翼龍」系列敵人的HP
.發動「普通攻擊時吸血」效果時,若目標HP低於攻擊造成傷害,實際獲得的HP將比照目標HP而降低
.提升地圖上的「殘留火焰」及「中毒」狀態對敵人造成的傷害(BOSS除外)
.降低依最大HP造成傷害效果的浮動值

其餘系統變動:

★將遊戲引擎更換為electron 22.0.0版本
(已知此版本將不支援Windows 7、8等作業系統。透過不符需求的配備遊玩可能會導致不可預期的錯誤,如發生此情形請嘗試使用下載頁面另附的舊版本引擎覆蓋並回報使用配備)
★支援控制器遊玩
★Settings選單新增「按鍵設定」功能,可自由設定按鍵配置

.遊戲最小化時仍將繼續進行,以確保聲音與畫面演出的同步
.避難所內的劍塚背景更新
.部分道具的追加效果將顯示實際提升的數值
.於避難所內投擲道具至中央漩渦時,該道具將自動飛回周圍地面
.追加效果介面調整
.其他細節演出調整

BUG修正:

.開啟遊戲時將刪除舊有快取資料,以改善突然無法繼續進行遊戲的現象
.「嘗試」修正直接投擲落在地面上的武器或道具時,將該物品撿起來後物品會直接消失的BUG
(如於此版本仍發生以上情況,請向製作單位回報)
.修正當「吸血鬼」處於倒下狀態時若玩家倒下,無法正常發動「甦醒」的BUG
.修正當屬性抗性大於100%時,傷害將轉為恢復HP的BUG
(傷害將固定變為1)
.修正若敵人在尚未察覺玩家時直接被擊倒,對話泡泡不會消失的BUG
.修正於鬥技場使用「招魂鈴」時會更新避難所狀態的BUG
.修正於無盡模式中使用「銷毀機」時,會出現「招魂鈴」的BUG
.修正進出無盡模式時會更新避難所狀態的BUG
.修正「魚躍龍門」無法跨越行進路線中的障礙物的BUG
.修正A勢力使用「元素箭」系列戰技攻擊B勢力途中將其擊破時,即使沒有發現玩家仍會攻擊玩家的BUG
.修正玩家陷入「睡眠」、「暈眩」狀態時仍可進行格擋的BUG
.修正當進行任何動作序列時長按住「Z鍵」會導致一些微妙顯示錯誤產生的BUG
.修正於「燃燒的城門」發動「瞬間移動」類效果時,可能會飛至地圖上方引發錯誤的BUG
.修正發動「武器投擲」時,武器可能會與可互動物件重疊的BUG
.修正等級過高的敵人無法正常使用「元素箭」系列戰技的BUG
.修正無盡模式中,因「召喚」而出現的菁英敵人沒有隨著階層數提升等級的BUG
.修正其他小錯誤

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