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V18 is here - you've never played FC24 like this before!!!

This version sees the introduction of a SIGNIFICANT and new positional system that has a big impact on match tempo, tactical depth, pitch balance and overall gameplay!

The result is a much more natural and dynamic pitch, where every phase of play feels different and fresh. This applies for how you play, and also how the CPU plays.

The game is no longer stuck in rigid patterns of movement - and formations are no longer 'tied together'. I can't really stress the importance of this - it's a major advancement in gameplay!

Tempo wise, there is a now a much greater scope for different game paces. Matches don't feel all one pace. You can slow the game down and speed it up.

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There is now much more depth to teams positional placement across the pitch. This is based on their role and also the context of the situation.

For example, DMs will no longer sit too high and keep getting caught out in transition - they will now hold their position more effectively and protect the back four better.

Tactical instructions still play a massive role, so you can tweak players behaviours if you want to them to advance or sit more etc - but by default everyone will play their position much better now.

There's also a greater scope now for tactical variety. If you want to sit in with a packaged midfield and play on the counter, you can do so much more effectively now compared to any other version of FC24 you've played prior.

It's a difficult one to explain, but you will find there is both more space to express your creatvity in attack, yet also an overall more balanced field defensively to improve variety and also defensive stability.

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V18 also improves on further separating elite players from those around them. This impacts animations, dribbling, play style. composure when being pressed and even pressing itself for example.

There are also general improvements made to dribbling fluidity.

Fouls have been refined so that there are less cards by default - but be sure to set your in game referee strictness to 'very lenient' if you find there are still too many cards.

V18 works best in my opinion when it is paired with the NEW 'Press Variation' and NEW 'Pressing Fatigue System' options also! More info on those below.

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Those who have the 'Full Gameplay Package', there are a large range of NEW options to choose from, as well as those that existed before.

Some of the NEW options include:

- 'Pressing Variation' option

- 'Pressing Fatigue System' option (regular, strong and extreme)

- 'Mid Press' option

- Attacking Adjustment 3 (lower overall attacking runs and movement)

- Positioning Alternative - Tight

- 'Less Aggressive Dribbling' option

- 'Difficult Goalkeeper' option

- Large ball size option

- More curve + large ball size option

- V17 Fouls Isolation

- V18 Fouls Isolation

There are descriptions in each folder regarding all of the options.

The 'Press Variation' option for example creates a much bigger difference in how effective teams/players are at pressing based on their stats. If you try and press with a lower rated team for example, don't expect them

to be able to implement this as well as teams who are built for it like Liverpool or Arsenal.

The new 'Press Fatigue System' options (regular, strong and extreme) pair really nicely with this option. This creates a much stronger fatigue implementation, meaning you need to think more about your tactical approach - and not just try and press all game, every game without having to think about it.

All of these really add to the overall levels of realism and tactical depth in modded FC24.

IMPORTANT NOTE: Since EA's TU11 - Legendary difficulty is now greatly improved - meaning it's a very viable option for those wanting to jump up from World Class. I now recommend EITHER World Class or Legendary for the mod :)

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I have also added the following new standalone versions into the 'Popular Older Versions' folder to go with what's already there:

- Base C (V13.75) #TU11.1

- V17 - Difficult #TU11.1

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For a run down of the mod in general, or for settings/installation help please see the other read me files.

Remember guys - the mod is very stat based. You will see different behaviour, touches, dribbling, pressing, positioning etc based on WHO you are playing with or against. The learning curve is steeper than what you might be used to - stick with it and enjoy!

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As of 1/4/24 the 'Full Gameplay Package' includes the following:

Standalone:

- V18
- V18 - MEDIUM
- V18 - SLOW
- V18 - Default Movement and Animations
- Popular Old Version
- V14 - Popular Old Version - Base D (Slowest Overall Gameplay)
- Popular Old Version - Base C (v13.75)
- Popular Old Version - V17 - Difficult


Options:

- 'Pressing Variation' option NEW
- 'Pressing Fatigue System' option (regular, strong and extreme) NEW
- 'Mid Press' option NEW
- Attacking Adjustment 3 (lower overall attacking runs and movement) NEW
- Positioning Alternative - Tight NEW
- 'Less Aggressive Dribbling' option NEW
- 'Difficult Goalkeeper' option NEW
- Large ball size option NEW
- Ball Physics Alternative Option- More Curve + larger ball size NEW
- V18 Fouls Isolation NEW
- 'Looser' First Touch and Dribbling Option
- 'Touch Control Option - Passing Error System Option
- Alternative Positioning Option
- Alternative Positioning Option 2 (V16 positioning, but with back 5 fix)
- Anth's Goalkeepers Isolation Option
- Attacking Adjustment Option
- Attacking Adjustment 2 (V15 and Prior)
- Default Pressing Option
- Default Ground Pass Distance Option (Slow, Medium and Regular)
- Less Blocks Option
- Passing Speed Isolation Options (only if you want to mix and match)
- Vanilla Goalkeepers Option
- 'Vanilla Referee' version for EVERY standalone version
- Settled Ball 'Push' Option
- Ball Physics Alternative Option- More Curve
- Increased Walk Speed Option - Regular Base Movement
- Increased Walk Speed Option - Medium Base Movement
- Increased Walk Speed Option - Slow Base Movement
- Slower Walk Speed Option - Slow Base Movement
- Slower Walk Speed Option - Medium Base Movement
- Slower Walk Speed Option - Regular Base Movement
- Increased Field Friction Option
- Width Option
- Heavy Switch Option


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IMPORTANT!!!!!!!!!!!!!!!!!

As of 1/4/24 we are currently waiting for an update for FMM!

Until this update comes out, the mod still works HOWEVER, you MUST launch FC24 Live Editor first!

This is not related to my mod specifcally - it applies to all mods on FMM as of now.

You can download FC24 Live Editor for free here - https://www.patreon.com/posts/fc-24-live-v24-1-100162628

To get it working, you just open Live Editor and then leave it running in the background - then launch the game via your mod manager!

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Thanks everyone for your support - we wouldn't be where we are now with the gameplay without it!

- Anth

Comments

August Sørensen

You have really completely changed the game for the better! This is probably the most worth it mod to buy, it's incredible! Well done man, what you do is awesome.

SalmanWahidi

Played 2 matches and gotta say this mod has been the best version by far. Loving the new fatigue system with the press. Using your recommended versions and really enjoying it. Job well done, Anth! Just one question/suggestion, can you make an option to increase injuries or at least make it so that almost every match has a slight knock or two with players that usually they recover from before the match finishes? I only have 1 injury in my 4-month career so far, with my injury frequency slider at 99. If only I could have a few more injuries, so it forces me to utilize the full squad, that would be perfect!

Mxxiy

my game doesnt lanch

anthjamesfc24gameplaylab

You need to use Live Editor to launch mods at the moment as FMM needs an update. There's a read me in the download that explains it all and provides a link :)

Neil Rimmer

Hi Mate. Sorry to bother you. How do I roll back to TU10. Can it be done and how hard is it? Thanks.

Dimitrislp1

So much variety, just amazing

anthjamesfc24gameplaylab

Hey Neil, I'm not sure if the files are still up to a TU10 rollback. You just have to replace the files in your directory and keep the app offline when you want to do rollbacks.

yanbo wang

AMAZING MOD!But my quick step(the gold and the silver) in the career doesn't work

yanbo wang

I don‘t know if it happened on my own, but when I turn off the mod, quick step takes effect.Thanks for your help

Priebovic

How do I install it correctly? The game feels almost the same to me!

Lukáš Hemerle (edited)

Comment edits

2024-04-05 18:27:49 using V18, esim turfreal and fifers realism mod and my matches are stucked at loading and nothing happens
2024-04-02 21:39:19

kevin

Is it not compatible with gfx mod?

anthjamesfc24gameplaylab

Instructions are in the read me man. If you've done everything correctly but it still feels the same then you might need to reinstall the game. I would say chances are you haven't installed correctly.

Jean Philipp

Unfortunately not launching with the live editor. Launches without it, though.

BigJeff1001

The game feels easier with the new update, i feel like i can nearly always run through on goal. I use anth james realistic gameplay v18, width option, pressing variation option and pressing fatigue system.

anthjamesfc24gameplaylab

Got everything installed properly? Settings etc. You on legendary? If so, add in the positioning alternative tight. You can also try removing the pressing variation too potentially to help.

Leigoh

Hi I am enjoying this much more than base fc 24 gameplay! thank you for the hardwork! I do have a question and have noticed that players automatically tackle a lot when I am jockeying and that gives away free penalties to the CPU. Is that normal?

anthjamesfc24gameplaylab

Thanks man! You just have to be very careful with your body position and when you go in for tackles now. You can foul for being clumsy in approach, not just for hitting the tackle button - more of a realistic touch to it.

Serchenko9

I'm using FIFERs last updated mod (check it out) + live editor + anths gameplay and works fine.

anthjamesfc24gameplaylab

9/4 EDIT: The mod is still working with #TU12 guys - just IGNORE the warning if you get it on your mod manager.

Dustin Gunter

Hey there, is the vanilla referee option in the v18 folder? I can’t seem to find it

Dustin Gunter

Ok great I’ll take another look when I’m back at my desktop. Another question, do you have other options for the nets in goal? Anytime I score a goal the nets go flying everywhere lol

anthjamesfc24gameplaylab

That was the case in much older versions, it doesn't happen now. Which version are you using? If it's V18 then it sounds like you might have a case where the mod is only partly working - and if so, I'd recommend uninstalling and reinstalling the whole game. Definitely doesn't happen in V18.

Dustin Gunter

Yes I’m using v18. Ok I’ll reinstall hopefully that works. I’ll keep you updated. Thanks!

Nuno Martins

some options do not load on mod manager.

Nuno Martins

This one for example: Ball Physics Option - More Curve + Larger Ball #TU11.1 isn´t import to mod manager

Lukáš Hemerle

Hey, I have noticed that first time I tried V18 it was really nice and slow, but when I relaunched the game, gameplay felt faster, especially passing. Did anyone noticed the same thing?

Uilton Araujo

Esse pacote já vem com o mod gráfico tbm ? Ou tem que baixar a parte ? Comprei assinatura vi que essa é recente mas já vem com mod gráfico ?

David Scott

got this version dialled in perfectly, v18 vanilla refs , medium passing,pressing variation option,pressing fatigue, width option, attacking adjustment 2, difficult goalkeepers and legendary in game, pc ai are hard to beat but are scoring some amazing varied gaols. With the new pressing option and fatigue system you have to play the game in a whole new way, loving it well done anth