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Hey all, over the past 3-ish days I finally got some good looking procedural physics in action after tuning several dials. The results always looked fine in test environments but never performed the same in a real animation until now so I wasn't going to accept the results until they met my standards. :)

Hair physics still need work, most of the focus is on the chest. The face is lightly animated for the time being.

This will eventually become its own animation. I'll be bringing the experience gained to the Camilla scene to see if things can work out better, as well as having Melony adopt more physics to keep up with the current tech.

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Comments

cat hombre

Tech looking great, can't wait to see what comes next

Sleepnir

Wow, impressive showcase! Looking forward to both the Lila paizuri scene and the tiddy physics in action from now on

Arklos

Loving the physics! And to see more Lila~! 😍

Anonymous

Amazing work as always looking forward to the final product

GamerWulf

There’s practically no good Lila animations out there so I can’t wait to see what you do with her.

Daniel

Never been so excited for something before ❤️‍🩹

fodbann

Wooow this looks amazing. More paizuri is always good. Would be great to see her aggressively slamming them down as well.

DeltaD36

shaping up to be good shit. Nice job. Looking forward to it.

Paladin

The last 2 with the male potion make them look a little too watery

Sassmasta

Legendary