Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Hey there, nudies! Sorry this progress report is a bit late. We have several technical difficulties throughout the week all the way up until today. We've got Amber's new model and rig in-game, but Invertex had to do a lot of trouble-shooting and eventually had to write some stuff up to fix it (and submit it to Godot so that these animation improvements can just be implemented into the engine itself). I have to stress that we're still learning a brand new engine and rebuilding our previous work from scratch, so things have been moving a lot slower than anyone would like, including us. All that said though, we got Amber in and working now!

After spending the whole week trouble-shooting issues with Godot, Invertex has been testing various animations with Amber and making improvements on the fly. We've even got some light boob jiggle already!

It's a lot of technical stuff, like making sure the outline works consistently across her entire body, and that all of her body parts bend and move in the correct position. We haven't set her up for blinking yet, and we actually ran into an issue with her mouth. Her mouth currently doesn't move with her jaw, which we don't have any footage of but trust me, it looks horrifying.

AT still has to redo several of his animations to accommodate Amber's new proportions. We'll eventually add some collision to Amber's boobs so that they react appropriately to things like her own arms squeezing them together. I imagine a lot of this week is just going to be steadily bringing this model to life in Godot, making improvements and getting every single bit of her to work properly. We'll be sure to keep you updated throughout! Be sure to check out our discord for behind the scenes footage!

That's all for now, though! Thank you all so much for the support, as always! See you next week!

Files

Comments

someguy

> Invertex had to do a lot of trouble-shooting and eventually had to write some stuff up to fix it (and submit it to Godot so that these animation improvements can just be implemented into the engine itself). Thank you for that.

Rbbr

Ok, these animations are quite hypnotic