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Hello and welcome to the first ever progress report for Gacha Cummy! As this is the first progress report we've done since the announcement of the game, it'll serve as the blueprint for all the upcoming progress reports going forward!

We are happy to announce that the foundation of the game has been completed! Now, the only thing that’s left is to finish filling it up with content that’s planned for the first release, such as the rest of the base roster, missions and endgame where you will be able to test out your team’s strength!

This week, we've managed to finish all the base enemies that will appear in the first release of the game. Among the enemies you'd expect from the fantasy adventure, you'll meet some familiar faces that will be a thorn in your side for you in this world, just as they've been in others! Each enemy will have a set of skills that they will use to try and incapacitate your team, but with the help of the Goddess, and hopefully some nice difficulty balance, you shall surely prevail before those villains!

This week’s art-related tasks have brought forth not just the delightful animated chibi depictions of our foes. Keep an eye out for an endearing surprise hidden among the attached screenshots of none other but a certain love-obsessed shipgirl as she makes a late night visit to your chambers... Certainly she has no ulterior motives, right?

This concludes this week’s progress report as we are still hard at work to bring you this adventure as soon as possible! Keep your eyes peeled for next week’s progress report where we will further update you on our progress as well as tell you about your lovely companions that you will acquire over the course of the adventure!

As always, please feel free to come hang out in the Discord to let us know what you think about the latest update, ask any questions you might have and, stay up to date with future announcements and news: https://discord.gg/PBVx2De

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Shawn Leonhart

One question, will there be defeat lewd or sex scenes with the enemies if you lose a battle?

CummyStudio

Nope~ Losing sucks, right? Combat is there for gameplay and story progression purposes.