TROS GAMEPLAY VIDEO! Expansion 91% Complete!!! (Patreon)
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Greetings Maiden Nation! This is your Maiden Commander speaking!
First and foremost we want to THANK EACH AND EVERYONE OF YOU for being so patient with our progress allowing us to do the very best job that we can with the upcoming LoM "The Realm of Shadows" expansion. Because of your AMAZING support we have been able to accomplish so much and we know that the time spent on making the update amazing will pay off. You guys are FREAKING ROCKSTARS!!! THANK YOU SO MUCH!!! <3
With that being said we are so happy to reach this AMAZING MILESTONE!!!
Today, it is our pleasure to finally show off the first footage of content that will be coming in 'The Realm of Shadows' expansion. Specifically footage of the revamped Dual Pistol Skill, a new pistol skill called 'Kill Shot' and a demonstration showing the stat benefits that will come along with a new progression system called 'Enchanting'. The first enchantment coming in TROS will be Corruption allowing players to corrupt any piece of gear for stat boosts.
If you were not able to see our previous post that detailed how corruption will work please feel free to read the details below. If you've already read these details please feel free to check out the list of patch notes listed below to view the 131 updates, QOL improvements and bug fixes coming in the next expansion!!!
NEW GEAR PROGRESSION SYSTEM
We are extremely happy to announce the completion of the work on a new Enchantment System that will allow players to take any piece of existing gear (T1-T3) and enchant the gear with certain buffs which will apply to certain enemies. The first of the available enchantments is called "The Corruption". Players will be able to place their gear within a Shadow Forge located in the new TROS zone to Corrupt their gear from +1 to +15 across (3) different tiers (T1-T3) with gear dropping within the Realm of Shadows having a possibility of being corrupt from Tier 1 +1 up to +10 which makes for anywhere from 35 to 45 levels of progression for each gear piece. Gear corruption levels are separated into 3 tiers requiring players to need T3 gear with Corruption Tier 3 and Corruption Level +15 on all (6) gear pieces to get a maximum of 90% damage buff on all Shadow enemies within the Realm of Shadows. This along with a 10% damage boost from a newly added Dark Essence (more info to come) will provide a combined 100% damage bonus for all Shadow enemies and Stronghold Bosses located within the new expansion. Be sure to check out a preview image of the updated UI which features the corruption tier and level of gear below.
CORRUPTION VISUAL EFFECTS
We are adding a cool new feature which visualizes the corruption level on your character in four stages. As players increase their corruption levels across all gear pieces their character will begin to take on a more sinister look which will help make it immediately clear how corrupt a player has become. This visual effect is free for all players and it can be combined with existing aura effects. Lastly this visual effect can be toggled on and off should a player not wish to alter their characters appearance based on corruption levels within the settings/configuration panel. Be sure to check out a preview image of the progression of the corruption visual effects below.
As we wrap up work on TROS we will be speaking out more on the update and what will come along with it. We are currently working on an extended dev log where we will answer any questions players have concerning the expansion so please be sure to look out for any announcements when we will begin taking questions from the player base.
P.S. WE REALLY REALLY REALLY THANK YOU ALL for your amazing support and helping us to keep this project going with your subs! SERIOUSLY, your support means THE WORLD to us and we couldn't be more thankful for it. THANK YOU!!! <3<3<3<3<3
That's it for now! Have an amazing week everyone!
- Maiden Commander
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Revision: LoM v1.7.0a
Release Date: TBA 2023
Est. Completion: 91%
Patch Size: 131 Issues addressed
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix.
Phase 2 of server migration
1 - Re-enable online Beauty album features (WORK COMPLETED!!! YAY!!!)
2 - Transition online beauty album functionality to use with new migrated server
3 - Album data (Title, Download count, ect.) to work with new migrated server
The Realm of Shadows expansion
1 - Implemented new map, players can now move to The Realm of Shadows map from... (wouldn't you like to know :D)
2 - Optimization fixes, post process for new map, and other changes to improve map appearance
3 - Implemented entrance for strongholds and the stronghold segments for players to run through
4 - Completed work to make enemy mobs functional
5 - Initial set up of stronghold bosses
6 - Added in ammo crates for strongholds, and other fixes to models in strongholds
7 - Updated the Player and Enemy spawn points when entering a Stronghold segment.
8 - 22 Realm of Shadows Stronghold segments have been added including (2) new Boss segments.
9 - 12 new enemy mob types have been added. (10) new enemy variations and (2) brand new mob types with unique mechanics.
10 - The first (2) new outfits have been completed for TROS!!! EXCITING!!!
11 - Work on the new melee type has been completed!!! We can't wait to show you a preview!!!
12 - Colliders for the starting segment and strongholds have been cleaned.
13 - (2) new outfits along with a Gauntlet and Cape variant have been added.
14 - Timing for the new melee has been adjusted to improve it's feel.
15 - (3) New skills Shadow Blade (Q Key Skill), Shadow Strike (E Key Skill) and Shadow Turret (R Key Skill) have been added.
16 - Skill coloring for all new skills have been completed.
17 - Mob spawn locations for TROS strongholds have been adjusted.
18 - (2) New wing variants have been added.
19 - Dark Essence and Dark Matter items have been added.
20 - Initial UI for the Dark Portal mini-game has been completed.
21 - Updated the build with the new TROS theme song.
22 - Start page background updated with new TROS background>
23 - TROS Segments re-organized to provide better direction for each entrance.
24 - Cleaned up positions for the ammo crates in the segments.
25 - Broken rock base added for new Shadow Worm enemy.
26 - A second new melee has been added. New melee associated Q key skill has been added.
27 - New Gun Mod has been added.
28 - In-game UI updated to reflect The Realm of Shadows Expansion.
29 - New enemy type "Void Guardian" has been added. This will represent a brand new type of mechanic for players running TROS strongholds.
30 - Newly added Gun Mod is Rapid Fire Shotgun Mod (Almost 2x Speed Boost).
31 - Newly added Melee is Dual Pistols completely re-engineered from the ground up.
32 - New Item Dark Arcane has been added. Used to unlock skills and other items.
33 - New skill Kill Shot (E Key Pistol Skill) has been added.
34 - Reduce load times -> Adjusted the wait times for on start up and verified that the extended wait time behaved the same as before with the reduced wait time. Start up time reduced from 1:45-1:50 to 0:50-0:55
35 - Applying Sexy Bunny outfit to a look and restarting the game causes the all the looks to be set to the last look that you had set before you closed the game fix.
36 - Unlock skill window does not close if you close the skill loadout with the skill loadout shortcut. You can still pay the cost but the prompt stays open and deducts the resource/currency and the skill does not unlock fix
37 - Dark Essence (adds 10% damage buff to all shadow enemies) has been updated to provide a second gauntlet charge while in use. If Dark Essence is active and a player activates their gauntlet a second charge will be added allowing for a second use of the gauntlet.
38 - Gear Corruption has been added. Players are now able to enchant new and existing gear. The first available enchantment will be "The Corruption". Players can add Corruption levels (+1 to +15) to their gear which provides a corruption visual effect as well as providing damage buffs to all shadow enemies. Gear corruption level is separated into 3 tiers requiring players to need T3 gear with +15 corruption on all 6 gear pieces to get the maximum 90% damage bonus. 10% from dark essence for a combined 100% damage bonus.
39 - Corruption visual effect has been added. This visual effect makes the player look more sinister as their gear corruption levels are increased. This visual effect can be toggled on and off inside the character customization interface.
40 - Two new tattoos have been added.
41 - (5) new outfits have been added along with (6) head gear pieces.
42 - (3) new Stronghold bosses have been added. Queen Ar'Kanis, Shadow Ako & Shadow Iko.
43 - All new Stonghold boss melee attacks have been added.
44 - All new Stronghold boss attack mechanics have been added.
45 - Dual Stronghold boss system has been added (The most fun boss fight ever).
46 - Dark Void mini-game has been renamed to "Hold the Line" The Dark Portal. Will be accessible from the Desktop once players complete the TROS storyline.
47 - New Expansion specific crate has been added.
48 - Made a change for Corruption to contribute to Power Level.
49 - New Earring cosmetic has been added.
50 - Voice lines added for all Stronghold Bosses.
51 - Added a visual indicator for the second gauntlet charge from Dark Essence.
52 - Enchantment UI revised to make corruption tier and level clearer.
53 - Added the ability for players to boost to a specific expansion. The Other Side of Time Expansion (EP.6) or The Realm of Shadows Expansion (EP.7)
54 - New sound effect has been added to inform players when a perk is activated or expires.
55 - Made a fix to ensure that newly added melee i.e. (Mark of the Beast, Deadly Dragon Fist, Revamped Dual Pistol and [HIDDEN] melee) can be used to parry stronghold bosses.
56 - Fixed a bug that caused Corrupted Soul models to respawn spawn every 24 seconds.
57 - Increased the size of the TROS main area lobby.
58 - Atonement Rewards for T1 and T2 Stronghold bosses (Queen Ar'Kanis & Shadow Ako/Iko) have been set.
59 - Increased the speed of the first (3) animations of the new Dual Pistol melee by 15%
60 - Increased the depth of the damage collider of the new Dual Pistol melee by 20%
61 - More clean up and optimization completed for the TROS main area and Stronghold maps.
62 - Mechanics for T1 & T2 Stronghold bosses have been finalized.
63 - Improved the Inventory UI description for Gear corruption to better convey corruption data (Tier and Level).
64 - Improved the UI indicator on icons representing gear to better convey corruption data (Tier and Level). Bright purple signifies T3, mid-range purple signifies T2 and dark purple signifies T1.
65 - Made a change to Hard Mode and above to reset Stronghold Boss HP and Shields on player death. This feature was limited to T2 Stronghold Bosses. Now it exists on all T2+ bosses no matter the diffuclty and Hard Mode and above no matter the Boss Tier.
66 - Added pop-up text notifications for boss attacks from the Union and Mecha Union to all Stronghold Bosses. Now notification tips will pop up to help players understand how to navigate the Stronghold Bosses mechanic when they occur.
67 - Added a warning label below the Grinder to help players understand that once an item is grinded the action cannot be undone.
68 - Added a defense buff specific to Shadow Enemies for the new Corruption Mechanic.
69 - Added a new UI for staring players to inform them that Episode 1 & 2 can get lengthy with the dialog for the quests along with instructions and an option to skip to Episode 3 to get to the action quicker.
70 - Intro splash screens have been updated.
71 - INT for the Warrior, Assassin and Tank have been increased by two points.
Warrior from 5 INT to 7 INT
Tank from 3 INT to 5 INT
Assassin from 5 INT to 7 INT
72 - Hardcore Mode description has been updated to inform players that we will not restore save data when a wipe occurs due to Hardcore mode death.
73 - Added a pop up notification to inform players that it is best to pull and fight mobs separately before facing the Void Guardian.
74 - Updated the Dark Matter drops to provide additional Dark Matter based on DI. (1) Extra Dark Matter drop for every (15) DI levels capped at 30.
75 - Login time gold drop bonus has been increased by 5x.
76 - Made a change to have Stronghold Bosses Khoine, The Corruption and Sentinel to only get stunned in the last boss phase (same as T2 bosses behaved).
77 - Fixed a bug that caused there to be (2) extra levels of enhancement to get from T1 +1 Gear to T3 +15.
78 - Flying Guillotine skill damage has been reduced by 15%.
79 - The Final Watchmen Stronghold Boss Divine Justice (Raining Swords from above) mechanic damage has been increased by 2x.
80 - Added a new offensive mechanic to the Freedom City T2 boss Khione.
81 - Added a new offensive mechanic to the Necropolis Desert T2 boss The Corruption.
82 - Added T1 Dark Matter as a drop for the Void Guardian.
83 - New Cosmetic added to Epic Crate drops.
84 - ATK/DEF Stations added to TROS main area.
85 - TROS Jumping puzzle has been added.
86 - New Race Skin has been added.
87 - New Cow Ears, Cow Horns and Cow Tail have been added. (Previous cow horns look more like bull horns. These new cow horns are much more on point).
88 - Deer Antlers/Horns have been added.
89 - New Dual Axe Melee weapon and Short hand dagger weapons have been added.
90 - Class base damage has been adjusted.
TANK: From -15 to 0.
ASSASSIN: From 30 to 20.
91 - All new TROS Desktop Artwork quality increased to Epic.
92 - (2) New masks have been added.
93 - Class base HP regen has been adjusted.
SORCERESS: From 5 to 10.
HEALER: From 20 to 15.
94 - Added a note to character customization to remind players that right-clicking most sliders will reset the slider to the default value.
95 - Fixed a bug that caused Atonement UI rewards to not show up as being unlocked if the item was unlocked outside of an Atonement Reward.
96 - Improved the Create UI to clearly mark which items have already been unlocked from the crates.
97 - Showers have been added to the main TROS map area.
98 - Class base Health has been adjusted.
HEALER: From 30 to 20.
99 - Tank Class Weapon Melee collider range has been extended by 20%
100 - Watermark has been updated from League of Maidens "The Awakening" to League of Maidens "The Realm of Shadows"
101 - Training Dummies have been added to the main TROS map area.
102 - Made a change to have boss fight help tip notifications show on all difficulty modes except for Ultra-Hardcore mode. We've found many instances of players that are new to the game and having difficulties with the gameplay and boss fights that are also setting the difficulty mode to hard mode.
103 - Added a notification when opening the Dark Forge to remind players that increased levels of corruption will cause visual changes (purple skin, red eyes etc...) to their character along with information on how to disable this feature in the settings panel.
104 - Updated the top/left Atonement Icon to not disappear when all Atonement rewards have been collected for the day. Now the icon will remain on screen so that it is easily visible that all rewards for that character have been attained.
105 - Changed the setting 'Enable Corruption Effect' to 'Enable Enchantment Effect' since the setting will apply to corruption and any future enchantments.
106 - Added a text note at the bottom of the Exit Manager to inform players that you cannot cancel exiting an application when clicking the application 'X' button.
107 - Updated the Daily Rewards from the Shop UI.
108 - Reduced the cost for Shuffling from (5) to (1) Shuffle Ticket.
109 - Reduced the cost of purchasing an Extra Time Step spin from (5) to (1) Spin Ticket.
110 - Added a unique and negative sounding alert sound when the pet reaches it's hungry or tired state to help avoid scenarios where the player doesn't realize that the pet has not been looting because it is too tired.
111 - Added a progress bar to the new Crate UI which clearly shows which rewards have already been obtained. Now you can quickly and easily see your progress for attaining all items in each crate.
112 - Increased the lasting time for Rabbit's foot from 5 minutes to 20 minutes.
113 - Fixed a bug that caused the 'Nudity For All' check box to get out of sync under certain situations.
114 - Revamped the random gear dropping logic from standard mobs. The old logic was too inconsistent making it possible to farm for long periods of time without attaining a gear drop. The logic has been changed to greatly increase the gear drop consistency.
115 - Added text to the Atonement Rewards UI to inform players of the new boss crate drops for TROS Stronghold bosses at +15 and +30 DI.
116 - The last attack animation for the warrior melee has been revamped.
117 - Added an option that can be enabled/disabled for the logic that reduces frame rate on the game client when the player is inactive or the client is minimized (disabled by default).
118 - Updated the Crate UI to show imagery of all crates whether or not the player has crates to claim so that it is immediately visible to players which crates are available in LoM.
119 - New Boss Crates have been added to the Crate UI.
120 - Added text in several location that reminds players that purchased cosmetics can be reused unlimited times for any created characters.
121 - Decreased the amount of time it takes to complete a time step spin and reward collection by roughly half. The wheel spinning mechanic speed has been increased, movement speed for the pointer icon on the board has been increased and the amount of time it stays on a node before moving to the next node has also been decreased.
122 - Reduced the total number of Gold drop types from (4) to (2). This will free up two additional slots in the valuables tab which will help for new players inventory management. The gold replacements have also resulted in an increase of gold to be received from lower level mobs.
123 - Gear drop Gauntlets have been renamed to Gloves in order to remove the confusion between Gauntlet Gear and Gauntlet Cosmetics which also have functional use.
124 - Added text to the shop to inform players that the cost for an outfit ranges from $3.49 at the lowest (with the highest diamond pack)(also does not include the 20% premium discount) to at the most $9.99 (with the lower diamond pack) to help clear up the confusion about the cost of outfits in LoM.
125 - Gold items have been renamed to 'Gold Coins' and 'Gold Chest'
126 - Trap mechanics have been added to the Necropolis Desert Strongholds.
127 - Traps mechanics have been added to the Underground Sewer Strongholds.
128 - Sniper Rifle base damage has been increased by 2x.
129 - Maximum stack for Daily/Weekly/Event and Boss crates have been increased from 5 to 20.
130 - Fixed a bug that caused the timing for one of the Watcher (Nun) flying sword mechanics to be unfair and too early.
131 - Warrior Melee collider has been extended by 20%.