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We are beyond excited to share preview images of the next skin coming to League of Maidens! This Saturday the Ninja Assassin arrives! Check out the preview pictures above. Also feel free to check out the updated list of updates, fixes and improvements coming in League of Maidens v1.4.3a. Tons of amazing improvements are on the way.

As always we would like to sincerely thank all of you for helping to support our development with your Maiden Plus membership. NONE OF THIS WORK WOULD BE POSSIBLE WITHOUT YOU!!!

- maidengaming

Revision: LoM v1.4.3a
Release Date: 3/7/20
Patch Size: 66 Issues addressed

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

1 - Cleaned up the emote interface by removing it from character customization and creating a dedicated interface to configure all emotes called the Emote Manager.

2 - Added the ability to press 'ENTER' to instantly highlight chat.

3 - Added speaking emote animations whenever text is sent in chat.

4 - Added the ability to turn on the water in the single stalls in the shower without going through the animation.

5 - Added the new Emote Manager to the quick launch bar.

6 - Added a desktop emote for the Emote Manager.

7 - Gun range score requirement in the tutorial has been reduced to 10.

8 - Gun range tickets have been added to Potty Mouth's store.

9 - Fixed a bug that allowed the opening of other UI while in the shop preview screen.

10 - Fixed a bug that caused the reflections in the shower to break if you re-entered the shower.

11 - The single stall shower animation has been redone. The current animation was pretty bad and we wanted to redo it from scratch.

12 - (8) New higher quality idle animations have been added to character customization to use with your warmaidens.

13 - Separated the options in the single stall showers. Now you can turn on the water and stand/pose (primarily changed because of the new emote manager) and you can bathe yourself with a second command. 

14 - Radio Hubs have been added to all of the cabanas in the Santonia Islands. Now you can play music while you are out in the cabana areas.

15 - We have identified a bug that does in fact favor the Warrior class when dropping gear. This will be fixed to ensure that the players class has a higher chance at dropping gear. 

16 - Random chance has been removed from crafting for skills level 1-15 or essentially all skill levels. We tested a Fail Stack system and just thought it was too much. That plus the feedback we have received has us removing random chance as we always want to make sure we are listening to our community and doing whatever we can to keep the game fun. An effort to reduce the RNG seems like the way to go.

17 - Max HP draw for EX-Trigger has been reduced to 25%.

18 - Fixed a bug with the Bio Samples quest delivering the wrong Bio Sample on episode 15.

19 - Fixed a bug with the Breaking and Entering quest which required 5 deliveries instead of 1.

20 - Work has begun to revamp the class selection interface.

21 - Fixed a bug that caused the Radio Jukebox to work inconsistently. (Needs further testing).

22 - Made a change to disable Look At Camera by default.

23 - With the available poses now up to 14 we have added a /changepose chat command similar to /changeoutfit. /changepose ? will list the total number of poses and the currently selected pose. /changepose [x] replacing [x] with a number will change to the selected pose. This command can be used at anytime outside of character customization.

24 - Changed the function of the middle mouse button in character customization to also reset the x/y camera rotation values.

25 - Fixed a bug that caused pubic hair to not be visible on newer outfits.

26 - Fixed a bug that caused a discoloration in the vaginal area of the warmaidens when race skins are applied.

27 - POSE in character customization has been changed to ANIMATIONS along with a new right side panel for configuration.

28 - Fixed some spelling errors in the difficulty selection UI.

29 - Added a header for crafting material in the description so that it is easy to quickly identify which items are used for crafting.

30 - Fixed a bug that broke customizing the feet of the Scavenger outfit.

31 - Added character voice audio to the appropriate new emotes available in the Emote Manager.

32 - Added the ability to use 'ESC' to get out of the chat window along with the ability to 'ENTER' to get into the chat window.

33 - Fixed a bug that caused the camera to jump when entering/exiting the chat window.

34 - Added an indicator to the Necropolis Desert as some players were confused as to where to go to engage the boss when the threat level was maxxed out.

35 - Added an indicator on top of the 'World Boss Threat Level' which informs players when the World Boss is not yet available during the tutorial phase.

36 - Fixed a bug that caused the World Boss to spawn when leaving and entering a Stage when it should spawn.

37 - More work on optimization across the board has been completed to improve performance.

38 - Adjusted the FOV change when executing melee attacks.

39 - The invincibility window during EX Trigger has been increased.

40 - Look at Camera in character customization is now disabled by default.

41 - Fixed a bug that prevented the quest Daily and Weekly Challenges from resetting forcing players to exit and relaunch the game to reset. (Requires additional testing)

42 - Fixed a bug that caused Turrets/HP&MP Posts/Teleporters to stay inside strong holds.

43 - Strongholds have been changed to be multi-level and are no longer a one room mechanic.

44 - Players now automatically earn (1) Light Cube for every 10K XP earned binding XP to the characters Awakening Level.

45 - Added a Red Exclaimation icon over the heads of the NPCs that have quests that need to be turned in. Some players had difficulty figuring out which NPCs needed to be approached to complete quests.

46 - Fixed a bug that prevented mobs from traversing the ramp and the top floor of the two story strongholds.

47 - Increased the maximum for the Indoor/Outdoor zoom max values by 2x.

48 - Made some improvements to the mob attack logic that should help with players falling through the floor during attacks under certain conditions.

49 - The new Ninja Assassin outfit has been added.

50 - Increased the size of one of the pubic hair options for those who like the big bush look.

51 - Fixed a bug that caused gear quality and values to get reverted under certain conditions. (Requires additional testing).

52 - Fixed a bug that caused the butt cheeks to narrow when bending the legs past a certain degree (in animations or Pose3D). 

53 - Reduced the volume of the loud drum sound when going in and out of some interfaces.

54 - Fixed a bug that caused back to base in the stronghold to play part of the animation then cancel.

55 - Fixed a bug that caused battle mode warmaidens to scale to level 15 under the wrong conditions.

56 - Fixed some grammatical errors in the game options difficulty setting.

57 - Fixed a bug that caused warmaidens to hover off the ground for a few inches while in idle pose.

58 - Updated the appropriate links to direct to the new maidenplus.com url.

59 - Made some improvements to the sprint running and melee transitions to make them faster and more responsive.

60 - Added mission run music to strongholds now that they are multi-leveled.

61 - Increased the size of the Class A, B, C and D materia reserves.

62 - Moved up the location of the revive point in the cemetery in Freedom City.

63 - Fixed a bug that caused players to get pushed on top of certain enemy mobs when attacking them.

64 - Fixed a bug that caused loot to spawn in the air under certain conditions.

65 - Fixed a bug that caused the feet to slide during idle animations.

66 - Replaced the temporary Intro video with the final motion comic intro video.

WIPE NOTICE: Due to some bug fixes cosmetic progression will be wiped for the next build.

KNOWN ISSUES: Just a heads up, we mentioned on the last build that guard duty would be back in the 1.4.3a build. After assessing the changes required we will be pushing it out another build. There is quite a bit of cleanup there and we want to ensure that we have enough time to get it done. We could possibly make it but I'd prefer to give it even more time to ensure we get it done correctly. Also we have a handle on the bugs with turning in items on quests. Those bugs are related to an architectural change that will need to come in the build after next. Would be too much work to try and fit into the next build.


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Comments

Anonymous

i cant wait to play this it looks amazing

leagueofmaidens

Thank you so much for your kind words, your interest in playing and supporting our development! You are awesome!!! :)