Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

STATE OF THE GAME, NEXT OUTFIT, OPEN ALPHA UPDATE & NEXT CLOSED ALPHA PATCH DATE.

First, we are beyond excited to introduce our next outfit coming to League of Maidens. The Ninja Assassin!!!

Next, we are very happy and excited to announce that the League of Maidens 1.4.3a closed alpha patch currently addressing 44 updates, fixes and improvements will go live on 3/7/20. We will be going into maintenance mode on Thursday, March 5th until the patch goes live the following Saturday for testing on the public test server.

REGARDING OPEN ALPHA: We are also very happy to announce that with this build we will complete the cycle of mechanics additions before open alpha. We will continue to create new content in the form of outfit skins and quest writing until the open alpha but as far as new mechanics go we will halt development on mechanics and concentrate solely on cleanup, bug fixing and performance improvements. This is a massive step forward as we make our way to open alpha. We still do not have an estimated date on open alpha as we will have a better gauge once we divert our attention to bug fixing and performance improvements but we are extremely excited to take this huge step towards finally making the game available for all to play. We SINCERELY thank you all for your patience!

Use this link to wishlist the game on Steam - https://store.steampowered.com/app/557180/League_of_Maidens/
Use this link to access and follow us on Twitch - https://www.twitch.tv/maidengaming_net
Use this link to access and follow us on Twitter - https://twitter.com/leagueofmaidens

Revision: LoM v1.4.3a
Release Date: 3/7/20
Patch Size: 44 Issues addressed

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

1 - Cleaned up the emote interface by removing it from character customization and creating a dedicated interface to configure all emotes called the Emote Manager.

2 - Added the ability to press 'ENTER' to instantly highlight chat.

3 - Added speaking emote animations whenever text is sent in chat.

4 - Added the ability to turn on the water in the single stalls in the shower without going through the animation.

5 - Added the new Emote Manager to the quick launch bar.

6 - Added a desktop emote for the Emote Manager.

7 - Gun range score requirement in the tutorial has been reduced to 10.

8 - Gun range tickets have been added to Potty Mouth's store.

9 - Fixed a bug that allowed the opening of other UI while in the shop preview screen.

10 - Fixed a bug that caused the reflections in the shower to break if you re-entered the shower.

11 - The single stall shower animation has been redone. The current animation was pretty bad and we wanted to redo it from scratch.

12 - (8) New higher quality idle animations have been added to character customization to use with your warmaidens.

13 - Separated the options in the single stall showers. Now you can turn on the water and stand/pose (primarily changed because of the new emote manager) and you can bathe yourself with a second command. 

14 - Radio Hubs have been added to all of the cabanas in the Santonia Islands. Now you can play music while you are out in the cabana areas.

15 - We have identified a bug that does in fact favor the Warrior class when dropping gear. This will be fixed to ensure that the players class has a higher chance at dropping gear. 

16 - Random chance has been removed from crafting for skills level 1-15 or essentially all skill levels. We tested a Fail Stack system and just thought it was too much. That plus the feedback we have received has us removing random chance as we always want to make sure we are listening to our community and doing whatever we can to keep the game fun. An effort to reduce the RNG seems like the way to go.

17 - Max HP draw for EX-Trigger has been reduced to 25%.

18 - Fixed a bug with the Bio Samples quest delivering the wrong Bio Sample on episode 15.

19 - Fixed a bug with the Breaking and Entering quest which required 5 deliveries instead of 1.

20 - Work has begun to revamp the class selection interface.

21 - Fixed a bug that caused the Radio Jukebox to work inconsistently. (Needs further testing).

22 - Made a change to disable Look At Camera by default.

23 - With the available poses now up to 14 we have added a /changepose chat command similar to /changeoutfit. /changepose ? will list the total number of poses and the currently selected pose. /changepose [x] replacing [x] with a number will change to the selected pose. This command can be used at anytime outside of character customization.

24 - Changed the function of the middle mouse button in character customization to also reset the x/y camera rotation values.

25 - Fixed a bug that caused pubic hair to not be visible on newer outfits.

26 - Fixed a bug that caused a discoloration in the vaginal area of the warmaidens when race skins are applied.

27 - POSE in character customization has been changed to ANIMATIONS along with a new right side panel for configuration.

28 - Fixed some spelling errors in the difficulty selection UI.

29 - Added a header for crafting material in the description so that it is easy to quickly identify which items are used for crafting.

30 - Fixed a bug that broke customizing the feet of the Scavenger outfit.

31 - Added character voice audio to the appropriate new emotes available in the Emote Manager.

32 - Added the ability to use 'ESC' to get out of the chat window along with the ability to 'ENTER' to get into the chat window.

33 - Fixed a bug that caused the camera to jump when entering/exiting the chat window.

34 - Added an indicator to the Necropolis Desert as some players were confused as to where to go to engage the boss when the threat level was maxxed out.

35 - Added an indicator on top of the 'World Boss Threat Level' which informs players when the World Boss is not yet available during the tutorial phase.

36 - Fixed a bug that caused the World Boss to spawn when leaving and entering a Stage when it should spawn.

37 - More work on optimization across the board has been completed to improve performance.

38 - Adjusted the FOV change when executing melee attacks.

39 - The invincibility window during EX Trigger has been increased.

40 - Look at Camera in character customization is now disabled by default.

41 - Fixed a bug that prevented the quest Daily and Weekly Challenges from resetting forcing players to exit and relaunch the game to reset.

42 - Fixed a bug that caused Turrets/HP&MP Posts/Teleporters to stay inside strong holds.

43 - Strongholds have been changed to be multi-level and are no longer a one room mechanic.

44 - Players now automatically earn (1) Light Cube for every 10K XP earned binding XP to the characters Awakening Level.

KNOWN ISSUES: Just a heads up, we mentioned on the last build that guard duty would be back in the 1.4.3a build. After assessing the changes required we will be pushing it out another build. There is quite a bit of cleanup there and we want to ensure that we have enough time to get it done. We could possibly make it but I'd prefer to give it even more time to ensure we get it done correctly. Also we have a handle on the bugs with turning in items on quests. Those bugs are related to an architectural change that will need to come in the build after next. Would be too much work to try and fit into the next build.

Files

Comments

Cameron Fields

I've been having an issue where the head gear I've unlocked and won via loot boxes and the roulette gets locked again after a new patch and the game data is wiped. Is there a way for me to keep the head gear I've won or does all that get wiped every new patch? I'm OK with my progression being wiped, however it's annoying to lose head gear I've won and having to see if I ever get it again. You have a way to fix this or reconcile the three pieces of head gear I've lost? I'm aware this is an alpha and I still enjoy the game, I just thought I'd make you aware of this issue.

leagueofmaidens

Thank you so much for writing with your concerns. Unfortunately though when we perform wipes for testing (which doesn't happen every build and announced several times well in advance) we cannot preserve this data across a wipe. Our announcements will always be clear on what we will be wiping if a wipe is necessary and we will only ever wipe the data that has to be wiped. We are sorry to hear that you are annoyed but unfortunately that is the nature of the alpha testing phase. When new mechanics are added or massive changes or fixes are incorporated they sometimes require a wipe as the old data structure will not be in line with the new data structure. By playing during this phase you would need to keep in mind that wipes are an intended and required part of this closed testing phase. Outside of that we are happy to hear that you are enjoying the game and we are excited to get the next build out for everyone to play!

tin

The skimpier the outfit is the better it is :) Awesome work yet again ! :) Gotta fix my credit card problem asap to be a supporter again ! can't pay now ;'( Not easy when you're not from the US ...

leagueofmaidens

Thank you for your kind words and feedback! We sincerely appreciate it. Also thank you for your interest in continuing to support our development! :)