Home Artists Posts Import Register

Content

Hey all...Time for an update.

So after a visit to see my dad this weekend, I'm back and working on the last bits of the SP2 Release. I had to cut Stephs content unfortunately. I ended up rendering over 400+ images for Maggie and it's taking a lot of work to get all of her new content and mechanics into the game. So...It is what it is. 

I'm using Maggie as a template for future characters, so it's better for me to spend the time now to get her right...That being said, There's still a lot of progress made in this update. Skill progression, Job System, the first extreme personality state (something of a replacement for the unstable states from SP1), and more Maggie events in general. Since I won't be needing to do nearly as much refactoring next update, I'll have a lot more time to focus on content. Next Update I'll be focusing on The College, Globex, The Patrol System, and Stephanie, with more Maggie as time permits. I at least need to know what Stephanies schedule will be like for Maggies Inspired  personality state. So getting her framework down will be important before I can continue with Maggies Personality states. Anywho...I should tightening things up by Thursday and Ideally will be starting up work on Loser by the end of the week.

There will be more posted about this SP2 update in a day or so once the final build is being tested. Just wanted to give a quick update. 

Files

Comments

Dubsington

She looks great!

Slaygor

Looking good. Doesn't matter if it's a spreadsheet, database or game, getting the template right makes later work so much easier and faster. Really looking forward to a playable alpha release sometime soon. In the meantime I'll go play SP1 again. ;-)