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Hey everybody, Sorry I didn't post last week. I had to put my dog to sleep two Fridays ago, and after taking a few days to sort myself out, I just jumped back into work. 

So where are we with SP2?

I have all the core systems for the first tech demo finished and working, and am now creating some auxillary systems (saving & loading, settings, ect...) before moving on to content creation. As this is the beginning of the 6th week I should have a decent amount of content for a tech demo :)

What's been made?

  • Event system
  • Schedule system
  • Dialogue system
  • Character Creation
  • Autosave System
  • Travel System

I'll give a quick overview of each system real fast.

Event System:  This is the big one. This system ties most of the other systems together. If you encounter a character, it's through the event system, what options you have with that character, occur through the event system. If you encounter a skill check...Event system. Most scenes...Event system.  This is the glue that holds the rest of the game together.

Schedule System: It's an auxillary system to the event system that changes which events are encountered, based on time and location.

Dialogue system: This one is pretty obvious.

Character Creation: I spent a week on this and it will be an ongoing process as I add more characters, and story elements from SP:1 into the game.

Autosave system: The first save function I've made for the game, but it won't be the only one.

Travel System: Also self explanitory, though I've added a lot of functionality to the Map. Such as the map telling you if a person is present or not, or the name of the location turning gold if there's an event there that you haven't encountered yet.


Now, all I have left to do is finish the save system, make a main menu, add in some sound options, and then make content. I'll mostly be focusing Maggie, and Steph this demo, though If I have time, Allie, Danni and Sandra will also get some attention.


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Comments

Abscessed_Truth

Sorry about your dog. You can take more time off, if needed. We'll still be here.

scott hannan

Seriously we all know how much you put into these games. They are the best I've ever played. Take your time (even though I'm absolutely drooling for the release lol). The anticipation will pay off for all of us, so take care of yourself and take whatever time you need, we will still be here and just as happy if it's release is this week or next month or whatever, because we believe in the quality of your work 😊