Games Report 04/19/23 (Patreon)
Content
We're back this week with a quick report on Sleepy Time Jack and Sunny Day Jack!
Sunny Day Jack Demo
We know that you all have been waiting patiently for the Unity demo, and we thank you for your continued patience on the matter. Terra has been adjusting the UI as seen above, and Sauce has been redoing the sprites based on your feedback. Take a look at their hard work!
These are just a few mockups of the boys in alternate costumes on some of the backgrounds, which Terra will be working on adding into the demo when she goes through and adds custom pronouns to the script. Characters will still call the player by petnames in the voice acting (Sunshine, Buddy, etc.) but we hope that this will help immerse you better into the world of Sunny Day Jack!
At this time, we cannot provide an estimate of when the new demo will be ready, but we'll let you know as we get closer to internal beta testing.
Sleepy Time Jack
Version 0.3 is now LIVE!
Changelog:
- Bubbblegum replaced with Rimouski for default font
- Holiday greetings have been added!
- Text width in textbox widened slightly
- Auto-forward time adjusted
- Additional credit added: Primarvelous for audio editing
- Patreon credits updated (04/18/23)
To-Do:
- Implement Player Birthday Input
- Integrate Latin Spanish text translation
All patrons can grab the latest version of the game off itch.io with this link! Please remember to report all bugs and irregular gameplay to the official Bug Reports thread with as many details as possible so we can keep track of errors to fix. We can't debug things if we have no idea what caused your issue!
Holiday Greetings
This is a huge update I've been trying to push for a long while, but I couldn't figure out an elegant method to implementing Jack asking the player for their birthday. I figure I've kept you all waiting too long for that though, so all other holidays besides the Player Birthday dialogue (seen above) have been added. Some of these special dates include:
- New Years Day
- Valentine's Day
- Beginning of Pride Month
- Jack's own Birthday!
- Dia De Los Muertos
- Winter Solstice
- Boxing Day
- And more...
Wondering what other days he might have a special greeting for? Check in every so often to see what he might say!
Font Change
Finding a suitable font to capture that same bubbly feeling as the original Bubblegum font with more characters has been one of the things on my to-do list for the longest time. For one, Bubblegum was an all caps font, making large amounts of text a difficult to read. Secondly, Bubblegum lacked tildes, of which Jack uses very often. Like, an absurdly large amount of tildes. That's just how the man talks.
Thankfully, Terra was kind enough to share with me the font she was using for the main Sunny Day Jack game. Rimouski has rounded edges with a lot of carefree energy, along with the added bonus of having tildes and lots of accent marks!
Don't worry, Jack won't talk like this.
Even if no one else is a font nerd like some of us on the dev team, replacing Bubblegum with Rimouski does mean I can clean up the code some and stop borrowing the tilde from Kinto. I will never shut up about the tildes~
Latin Spanish Translation Progress
Perrie is on the case with the Latin Spanish translation! She has about 4.5 tabs of lines translated so far, and here's an example to whet your appetite.
EN1. Hey Sunshine, it's your birthday today, isn't it? Well, happy birthday to the most important person in the world!
EN2. You mean everything to me. And I hope I get to spend every single one of your birthdays with you from now on.
ES1. Solecito, hoy es tu cumpleaños ¿verdad? Bueno ¡Feliz cumpleaños a la persona más importante de todo el mundo!
ES2. Significas mucho para mí y espero poder pasar cada uno de tus próximos cumpleaños contigo de ahora en adelante.
If all goes well, we may be able to implement the Latin Spanish text into the game for the next build!
And that's what we have for this week! This is BáiYù, signing off!