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I've been cranking away, I produced a lot of art assets this weekend, enough to finally begin the programming phase.  I'm still missing some art but at the moment I now have enough completed and released to begin the actual coding which I'm very excited for.

Originally for the prologue, I was planning for a short and sweet Graphic Novel story telling which basically runs you through the introductory story in a very linear fashion with no gameplay.  I've since changed gears to make it more of a interactive closer to the gameplay of the main game.  Doing so should hopefully make it more fun for you guys.

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