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Hi everyone!

A simplified version (more FPS) of vehicle physics is on the way for this game. Featuring wheels that take on curbs correctly.

For the purpose of testing the logic of the transport game, I have imported 20km of my local area. This will be used for testing pick-up and drop-off logic for cargo, job balancing in terms of difficulty and reward, and placement of fuel stations and shops.


Thank you for your support and stay tuned for more updates.

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