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Hey everyone,

I've been working on a bunch of different things. I'm a little unfocused at the moment so I was jumping on about 4-5 different things. Mostly some quality of life fixes.

At the top you can see the new combat inventory. The plan is to remove the ability tree and replace it with learning abilities directly from characters. Now when you learn a new ability you can see/equip them from this screen.

I fixed a bug to prevent you from accidentally using items like baby powder if you don’t have a target. This was a little tricky because the inventory and ability system were not set up to talk to each other. But now I can check if an item will “work” before consuming it. While this was a problem for combat this could also be a problem for other items that might have real world effects.

I’ve put the energy cost into the info panel and hover over information for special world powers. This will help energy/food management and let you see some info before you use them.

Some fun things I’ve been toying with as well include another silly world ability,


and a “Job” prototype. The idea is similar to attending class but where you only gain money at the cost of energy and time. I have a nice visual effect working but need to work on integrating it with the game.


And finally I've also written a simple save game compatibility system. This just checks save files and updates them if something big has changed. I created this so if I include a new fight inventory you don’t lose your already unlocked powers. This will hopefully allow people to keep their save game files valid.’

That’s a big breakdown on some of the stuff I’ve been working on. I’ve got a lot of stuff I want to work on so I’m going to get back to it.

Files

Comments

Anonymous

I love the quality of the new powers and the diner as well :) cant wait to play the update

Anonymous

Looking excellent can't wait to play the update!

Anonymous

So with the fort ability is that for building a fort?

Truemonarch

I thought that said fart

Anonymous

I’m excited for the next update

Anonymous

Will the next update include the side stories for the friends or just the main quest and the fun new things you've shown off?

Anonymous

when is the next update?

LoveGamesHistory

it really looks amazing to me, everything that is listed really.

LoveGamesHistory

but about the silly things in the world if we go too much into baby regression, would it make sense to keep working or is there another way to make money?

LoveGamesHistory

And one thing that makes me very intrigued, about the color of the diaper changing as the urine and coconut stay in the diaper, it remains white, is it a little strange? Well it's just a comment.

ABDLCheeks

It's an interesting point. At the moment there are a few ways to make money so I'll probably add a couple more into the game that are a better fit for a regressed mindset.

ABDLCheeks

I may add some more visual effects to that area but later in development I have a few other higher priority systems that need the time more right now. But once things are more settled I should have time to add a few more features

ABDLCheeks

Not sure yet. I'm still juggling about 4-5 different things and I"ve managed to break a few things too. I'll probably have a better idea in a week or so

ABDLCheeks

At the moment I havn't been working on the side stories for the friends as we add better tech for the side stuff. But we may have a few other side bits comming.

LoveGamesHistory

I say this is the first and only Abdl game of its kind, and I can say it's just perfect. I give my congratulations for the development of the game, and for the attention and responses given by the fans of your game.