Popup system working (Patreon)
Content
Hey everyone!
Huge thank you to my supporters.
So I got some great feedback on some good ways to get a nice popup system working for characters making comments.
So putting the background over the text helped alot. With the background moving under the text it was very hard to read. I decided to keep it at the same size regardless of the zoom level because it's just easier to read.
So I gave alot of thought to how to handle the comments popping up and if the comments are mean or nice. There were some really good arguments both ways. I think flexability is a good middle point. So the comments are sorted into two lists. Mean comments and Nice comments. From these lists some characters can choose a random comment based on your state.
I'll still have to work on filling this system with content and marking which NPC's are mean and which ones are nice. But the base code is working. This week I might also add a way to toggle off mean comments for people who would want to.
If you actually talk to the characters they still give distinct unique lines that relate to you and them. These comments are custom and not random.
I've also taken the first batch of feedback and turned it into a bug list. I'll be looking over it and prioritising which items I can get in/fixed but they have been converted into my bug board so they are now officially on the to-do lists. If you sent feeback but I didn't reply don't panic the've been converted into tasks now.
This is a shot of my current to-do list. Classic style it just keeps getting bigger.
So I'll prob get an update out late this month. It won't have any more story but will have a heap of new content. So the three new game maps, new NPC dialogue, Vehicles to test, comment system.
Obviously it will be a bit messy but it will be good to get people testing it a little. I'm going to dig through my todo list and see what I can clip off and what bugs I can try and fix up.
I'll have an update later this week with more concrete plans!