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- added crafter (1)
- added trial spawner (1)
- added trial key (2)
- added normal/exposed/weathered/oxidized copper door item (2)
- added block transition overlay for moss block (3)
- added block transition overlay for sculk block (3)
- added custom animation to bee (4)
- added custom animation to goat (4)
- changed custom animation for creeper (4)
- changed custom animation for enderman (4)


*(1)=basic (2)=items (3)=addon (4)=mobs


All 1.20.4 blocks and items are now complete (except armor templates/trims). Should be back to adding more mobs next.

Added some new builds to the rp test map.


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You can download the pack here (works with 1.20.3/1.20.4 versions):

https://www.patreon.com/posts/update-67-101332748

Click on the files inside the folders individually to download them

  • Models: optional extra custom models, works with any res versions

  • Bonus: optional extra features that doesn't fit default gameplay

  • Addon: optional extra features that fits default gameplay

  • Mobs: mobs and animals

  • Items: items and armors

  • Basic: all essential block textures/models (required)


The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.


The pack works best with shaders that features LabPBR emission/SSS compatibilities.

Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.

!! Don't bother trying the 256x versions !!


For Optifine users -

Make sure these settings are set correctly:

  • "Quality Settings > Connected Textures" to Fancy

  • "Quality Settings > Natural Textures" to Off

  • "Quality Settings > Custom Colors" to On

  • "Quality Settings > Custom Entity Models" to On

  • "Quality Settings > Random Entities" to On

  • "Quality Settings > Anisotropic Filtering" to Off

  • "Detail Settings > Alternate Blocks" to On

  • "Detail Settings > Trees" to Smart or Fancy

  • "Performance Settings > Smart Animations" to On

  • "Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options


For Fabric / Iris mod users -
Make sure to install these mods:

  • Fabric

  • Fabric API

  • Iris

  • Sodium

  • Indium

  • Continuity

  • Entity Texture Features

  • Entity Model Features*

  • An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options

* Some custom mob models and animations might not work correctly.



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I've already made posts explaining various common problems with my pack and mediafire. And for any additional help/support/questions please link your discord account to patreon and join the patron discord server.

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