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Its been a few weeks so I wanted to provide a small update. Development towards v0.0.2 has been progressing well. The inventory system has for the most part been integrated, placing the trap/key through it works perfectly now.

(placeholder icons for now)

The behavior tree has also been improved to have the same functionality for grabbing the key and getting trapped.

The next challenge is integrating the girl's clothes with the inventory system and having her change between them :)

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