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While I've been mostly doing coding since the first progress report, I've reached a point where I need to play Legacy of Hestia on a fresh save to see the effects of the rebalancing (among other things, like side quests).

However, I realized that instead of replaying twice or doing some weird jumping, I could also start to integrate Sword Oratoria content first.

At the beginning, it'll be just some extra dialogue with Ais and Riveria, so no new assets required (Already wrote the scenes, but they're untested), the extra content will happen during LN4 of Sword Oratoria, where Lefiya and Bell interact more, that happens much later in the game, however I decided to at least start with a minor but important step: Redoing her sprite.

Since she will have more scenes in Legacy of Hestia, and an actual route in the sequel (I'll be reusing the sprite), a new better looking sprite will make a huge difference.

The temptation of redoing Demeter's sprite is also high, but I have to resist to avoid lengthening the development process further, instead I'll only be adding some new hentai scenes with her.

However, before that, I'll have to focus on testing and adding more side quests (Since Demeter is tied to them), the hardest part is finding the right balance on where to put her quests... Ideally I don't want them to be too close to the end game since I assume there'll be at least some players that will be skipping side quests.

So, that's what I'll be doing now. Next progress report will probably be either about a preview of one of Demeter's scenes, or a CG preview of Lefiya's scenes.

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