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Probability! A cornerstone for the design of any game. It can build excitement and suspense but, it can also confuse and upset players. So how do you keep probability and players' choices in games meaningful without bogging them down with the specifics? Let's enter the psychology of gaming and how you can twist and obscure probability to build anticipation and emotion for your next game design.


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Never Tilt Again! I P(l)ay to Earn I Design Land: Art Style I Design Land: High Concept


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Your Brain Lies To You! - How Games Twist Probability - Extra Credits Gaming

--- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. The first 200 people that go to that link will get 20% off the annual Premium subscription! --- Probability! A cornerstone for the design of any game. It can build excitement and suspense but, it can also confuse and upset players. So how do you keep probability and players' choices in games meaningful without bogging them down with the specifics? Let's enter the psychology of gaming and how you can twist and obscure probability to build anticipation and emotion for your next game design. ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming in Pixels" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

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