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Hey everyone! As promised, here’s our first in-depth update from our production coordinator, James McKenzie.

Right so this week, I’m gonna go into more detail about exactly what’s going on in terms of Blender production. Firstly, I’ll be getting a lot more involved with the porting of Bloodlust assets as we focus our efforts on that over the next couple of months. As you saw in our text update on the 8th, we’ve already made a solid go at the actual scene. We’re currently working on improving lighting and mood, as well as toning the volumetric lighting down a little and really making the scene pop. We’ve also begun playing around with the new Cerene rig in the scene. Speaking of which, we’ve got one of our riggers - Klo - to set up her hair, and match it to the previous versions of Bloodlust - no small task. As mentioned last week, we’re aiming to get Lanessa across ASAP. Her texture and mesh, as well as her cock are ready but we want to port those over to the same rig as Cerene, to make animating and posing a lot simpler and optimize our time. The method is a little time consuming, but once we’re done, it will be a lot easier to work with.

In terms of short animations, the goal here, as Marie mentioned previously, is to build up a strong team of capable animators, riggers, modelers, and physics artists. And we’re getting closer to that every week. Starting off with a small format (roughly 20 seconds) allows us to really focus on quality loops and put out some animated  content in the process. Wunder just joined the team and will be specializing in setting up lighting for our scenes. We’ve currently got him working on the final touches of a scene featuring Cerene being fucked on her belly by Lisa. He’ll then move onto finalizing the Bloodlust environment. That scene with Cerene and Lisa is set in a cosy little room where the pair have decided to have some fun. As mentioned last week, we’ve also got a cool club scene. The animation closest to completion in that environment, again features Lisa and Cerene and has the former fucking Cerene hard on all fours. By the way, just to give some detail, the Lisa/Tifa model and rig are originally MustardSFM’s rig. We’ve since worked on her textures, shape, and cock to suit our own needs. Her cock for example has some pretty cool shape keys that control size, shape and foreskin movement. One of our big objectives now is also to find good jiggle artists that really know physics simulation. It’s just one of those things that really takes a scene to the next level and we want to make sure we nail hair and body jiggle. That’s all from me this week! I’ll be back to give you more info next week.

For all the other projects James didn’t mention, things are still going well. The Seed of Rebirth piledriver animation is getting some small issues cleaned up and fine details added. Flying High is close and we’ll be posting it soon.

Comments

Anonymous

My only wish for this Christmas is to hear Marie moaning as Tara again. I keep praying to the gods above for that. :D

iPhantom!

Animations with female Cerene getting it *thumbs up* =)) A3D having a project manager to corral the artists *thumbs up.*

Ryupyroa

Correct me if I'm wrong here, I'm no mathemagician, but the last update said 40% of Bloodlust was complete and we're 3 years into making it. So we're about 4 years from completion?

iPhantom!

Not necessarily. I doubt it'll be 4 more years *speculates.* It is possible that with some more organization and proper delegation that some big bumps in progress can occur. More will be revealed. Just for the love of Goddess: please, please tide me over with fem Cerene getting properly pounded (preferably from behind as mentioned in the update). Please and thank you in advance =))

Anonymous

就想问作者,男主角克里斯坦还会不会出现,想看见他呀!!!

Dispeace

Can't wait to finally see Cerene getting nailed again😍