Text update 18 August 2021 (Patreon)
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Shorter update this week, but things are moving along nicely. We’re currently prepping a before & after post to show off the dick rigging fix which we mentioned last week. We’ll post that tomorrow evening.
Blender General -- The four, in-progress animations we mentioned last week are still moving along. The riggers are also making great progress and completed the first WIP version of Cerene this past week. Upon review, it still needs some tweaking (plus the hair, outfits, and dick version need to be added) but it’s looking great for a first draft.
Blender Animation AA03 -- The next animation, that is far enough along for us to mention, is a solo scene with *checks notes* Clarice. We received the first draft of this animation today and miro is in the process of compiling feedback for it.
Flying High -- Part 8, 9, and 10 are all currently in progress. We’re testing out one new poser on part 9, but otherwise there aren’t too many more specifics to report on right now. We’ll post part 8 as soon as it’s ready.
Regarding the port to Blender, we’ve ported the first iteration of rigs and environments, but we’re having issues getting the environment and lookdev to the same quality as in the original. For example, the metallic fabric of Cerene’s suit behaves very differently in Blender. Anyway, as we mentioned last week, this port is going to take some time but we’re pleased with the progress so far.
Seed of Rebirth -- Miro reviewed the new version we mentioned last week. It’s looking decent so far, but there’s still some major items that need to be addressed. One in particular is that we want a major variation added to the base loop and are going to be experimenting with some options.
That’s about it for the updates. Before we sign off, let us know if you’re interested in seeing character walk cycle or dance routine animations.