Blender Test Animation (Patreon)
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Here is our first Blender animation test loop, once again using the scene created by Method Mad with models from MustardSFM, Rigid3D, and Nyl.
In this loop, miro played with the animation tools, graph editor, rigs, blend shapes, and action editor. There's no jiggle, hair animation, or physic incorporated into this animation at present.
We rendered this one in eevee, and once again have not included any post work. With one render cycle of 990 frames, the render time came out to around 1 hour 22 minutes. This would typically have taken 7 days to render in Maya.
The quick turn around on this means once we've transitioned over to this software, we could potentially start taking requests for variations to the animations we're already producing. In the spirit of that, let us know if you have a small idea of what the girls could do next in this scene. 🙂