Text update 23 June 2021 (Patreon)
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Hey everyone. Going to start the update by letting you know that we may have a different animation for you this week in place of the CyPunk animation. We’re currently working on some test animations in Blender, and not sure which one will be finished first, so we’ll just post whatever is ready when it’s ready.
Blender -- Our continued exploration of this software has been illuminating to say the least. We hadn’t looked into Blender since version 2.7, but working with 2.9 now has resulted in many pleasant surprises and also a lot of frustration with Maya for not keeping pace with its competitors. Our choice to use Maya in 2015-2016 was based on it being the leading available software in the industry at the time, and we’ve invested a lot into making it work for us. What we’ve found using Blender in the past few weeks, however, is that it’s now superior to Maya in more ways than just rendering speed. We’ve found a number of features (object parenting, inverse kinematics, animation layers and clips, etc.) just work in Blender, whereas in Maya they either don’t work as expected or come with usability issues. The amount of time we can potentially save seems substantial, so we’ll keep testing various aspects of the software in preparation for our eventual switch to it after Bloodlust.
On that note, we’ve heard back from the Blender rigger who is porting Flying High Lanessa and Cerene into Blender, and Lanessa is done.
The Seed of Rebirth Animation -- The pile driver animation is still in the early stages, with miro requesting a number of blocking changes after reviewing the first draft.
Circle of Love 1000 Patrons Double Penetration Animation -- This one is going for another round of clean up to address clipping visible from each of the cameras that were setup.
Fan Service Image Set -- We unexpectedly came across some hair that we’d like to try out on Fan Service Sayako. This one looks a bit closer to her original style, so we want to set it up and see how it looks. We’ll preview that when it’s ready.