WIP Train #33 - 20 seconds of Bloodlust (WIP video) (Patreon)
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Here's the first Bloodlust WIP update of 2020 - and this is going to be a longer one because we've got some catching up to do.
We started researching motion capture in 2019 and we've begun using it for the production of Bloodlust: Lanessa - Blood Crown.
For those of you who are unfamiliar with the term 'motion capture':
- motion capture (or mocap for short) is the process of recording movement of real life people or objects. Motion capture software can be used to digitally record movement and apply it to characters and objects in animations.
The WIP video that we're posting today is a preview of one of our initial experiments with motion capture. (It's not a final render and this scene will be tweaked some more.)
You can find the zip file in the attachments. Use a free zip extractor like 7zip or Keka (for Mac users) to unpack the video and enter the password to view the file.
The password is: vid33
Why are we exploring mocap?
Realism. (Not in the 20inch dick sense, but other areas. :P)
We make all kinds of body gestures and facial expressions when we're going about our day. When we're animating that stuff the traditional way, everything's got to be animated by hand and it really depends on the animator's style and skills whether it ends up looking realistic, cartoonish or just not that great.
Motion capture can make animations more realistic in terms of human motion. It's not done as soon as the recording is over because the raw file still requires some clean-up, but there's a solid base derived from real human motion to work with. So with proper instructions for the mocap actors, it's a time saver compared to traditional animating.
It's the reason why game developers and Disney use mocap for their projects.
For Bloodlust: Lanessa - Blood Crown we're taking it one step at a time, so we'll be using mocap only for the non-sex scenes. In general mocap is still relatively new to us, so we've still got wiggle room to improve our current workflow.
Hope you liked this update :)