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Hi all!!

Thank you all for supporting my game so far! I really appreciate your help.

So here are several to-do lists I would like to add to the next version:

First, the entire project will upgrade to UE 5.2 for much better optimization! (UE 5.2 has about 30% - 40% improvement on destruction simulation, which would be a huge improvement for our game!!!)

1. PCG map generation (it is said that this feature can work at runtime, but I would probably just use it for map generation in this update) 40% done

just need to drag the road layout and it will regenerate the entire street for you. This would work for future endless city runtime generation hopefully (not in this update)

2. Driving system (this part is working in UE 5.1, just need to compile in UE 5.2 and play with the animation and camera) 50% done

3. MMD character. I got it works inside the editor and I'm planning to add an in-game import feature like Sizebox. 30% (you will see an incomplete feature like importing your custom MMD character in the game in this update. However, since the animation retargets have a lot of problems, you might not be able to crush the target correctly. I'm not sure if I could fix the retargeting issue very soon)

4. Implement the GPT AI feature based on the feedback. (maybe not in this update) 0%

5. OC design (混沌呆呆兽 is working on this part now). The Sketch should be ready in 1 week.

So... I will try my best to solve the above issues. Hopefully, we'll see a brand new Sizebox-like game soon! (But this update might get delayed to July... if you want to cancel the support for next month it's totally fine, please write me a message when the new version is out and I can send you a copy as far as you've supported this month!)

Thank you all!!!


大家好!

感谢大家的支持,游戏还在努力的开发,我把下个版本打算更新的内容发在这里给大家预告一下,因为有可能会延迟更新,所以要说明一下。

首先是整个系统会更新到ue5.2,因为ue5.2的破坏模拟系统有了巨大的优化,大概速度能提升30%左右。

1. PCG 地图生成,也就是程序化生成。你看到的上面两个图片全都是代码生成的街道,这样以后可以制造超大城市和可能存在的无边界城市(随着玩家移动自动生成的超大城市),目前40%完成,还需要调试

2. 驾驶系统,这个其实差不多好了,就需要适配5.2和修改动画

3. MMD角色导入,我打算做一个类似sizebox的导入系统,你可以自己自定义角色了!

4. 完善GPT AI控制(这个估计不能在这个版本里更新了,来不及)

5. OC角色设计,呆呆在帮忙设计原画,等画好了会发在这里。后面找人制作3d模型。

我会努力尽快把上面的问题处理掉,也就是说很快我们将会看到一个更加接近Sizebox的游戏了。不过这次的内容因为特别多,可能会延迟到7月才能更新(我会尽快的)如果你需要停止赞助的话也完全没问题(我的赞助是按日期整月计算的,不是自然月计算,所以如果你刚刚开patreon的话不需要停掉)任何在6月支持过我的人都可以在发布游戏后收到这个copy!

感谢大家!

 


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