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I got the AI working in my game. The entire dialog and voices are generated with AI in real-time (I asked her what would you do in the city). I still wonder how this can fit in such a game as the most straightforward thing I can imagine is to add a voice input that you can "talk" to giantess. (but is this really necessary?)

Let me know if you have any better ideas.


这是个测试,视频里的全部对话内容和声音全部是AI实时生成的,我提问的是你作为一个女巨人会在城市里做什么,回答还是蛮有趣的,不过我没想清楚这个AI可以怎么和游戏相结合。目前我能想到的最直接的方法是放一个输入框/语音输入,这样你可以和gts聊天?但是感觉好像也很没营养。

有什么更好的想法也欢迎留言

Comments

9NT6

I have a few ideas 1) A chat box, where you can chat with the giantess or speak AS the giantess 2) An interactive dialogue like in VN games, if you're playing a tiny, you can climb or walk up to the giantess press E and talk 3) Add Triggers into the game, every time the giantess does something like destroys a building or car or grows big, that Trigger sends text to the AI saying "You just crushed a car under your giant foot, you speak with a smirk on your face and say..." allowing the AI to REACT to events that happen in the game. 4) You could simple create a Story with the AI and then build the game + cinematic around that story.

Will Ji

Yea, an chat box/voice input might be the first thing that I can start with. I’m more willing to see how the randomly ai generated content can fits into the game, like change the mission/behavior or influence the storyline.