Monday Milestones: Week of July 8th, 2024 (Patreon)
Content
Happy Monday Science Team!
Welcome to all new and returning Patrons! We've got a ton of new faces here, so we wanted to stop and take this opportunity to re-introduce the Monday Milestones. So, every Monday, we have a team meeting, and discuss what was accomplished the prior week, and what each of the core team are focused on for the coming week. And then we share that info with you, so those of you playing at home can follow along~
Lets get into this week's plans:
Sillica Locomotion
08 sub chapter
OCD
add more functional objectives.
ways for us to run level sequences differently and stop them.
go over different reported bugs and fix/playtest.
Add light settings in sandbox mode
Physics
Modify physics asset for all characters
Get rid of the fake physics spring and start using physics animation during interactions in sandbox
Sub-Chapter 20 Review
Sub-Chapter 21 draft one (this one is short, thank fuck, and then we're officially done with Chapter 3)
Comic scripting
Any Marketing scripting
Finish implementing Lee's moans
Start implementing Junkyard's moans
Outlining recording sessions for Q3 and Q4
Script reviews
Lore an story review
working on Mel comic
Aoi comic finished and cooming soon tm
Working on a Mel art lewd!
AOI: Modeling / painting - Blendshapes / Engine Check - Materials
AKI: Some pieces Retopo possible start
Possible Corrective Blendshapes requests
Polishing genital weighting on characters
Character mesh related maintenance
Aoi/Aki rigging and skinning
ANBW: Hotfix 5.4.3 with Mels Box Stuck moment fixed
Arcade Mini Game: Melody´s Melon Mania some more QoL fixes before the Open Beta on Steam
Flu Recovery Sprint. How fast can I run to beat the cough?
Thank you all, as always, for your support! Don't forget to keep the feedback coomin~