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Happy Monday Science Team!

Welcome to all new and returning Patrons! We've got a ton of new faces here, so we wanted to stop and take this opportunity to re-introduce the Monday Milestones. So, every Monday, we have a team meeting, and discuss what was accomplished the prior week, and what each of the core team are focused on for the coming week. And then we share that info with you, so those of you playing at home can follow along~


Lets get into this week's plans:

  • Sillica Locomotion

  • 08 sub chapter

  • OCD

    • add more functional objectives.

    • ways for us to run level sequences differently and stop them.

  • go over different reported bugs and fix/playtest.

  • Add light settings in sandbox mode

  • Physics

    • Modify physics asset for all characters

    • Get rid of the fake physics spring and start using physics animation during interactions in sandbox

  • Sub-Chapter 20 Review

  • Sub-Chapter 21 draft one (this one is short, thank fuck, and then we're officially done with Chapter 3)

  • Comic scripting

  • Any Marketing scripting

  • Finish implementing Lee's moans

  • Start implementing Junkyard's moans

  • Outlining recording sessions for Q3 and Q4

  • Script reviews

  • Lore an story review

  • working on Mel comic

  • Aoi comic finished and cooming soon tm

  • Working on a Mel art lewd!

  • AOI: Modeling / painting - Blendshapes / Engine Check - Materials

  • AKI: Some pieces Retopo possible start

  • Possible Corrective Blendshapes requests

  • Polishing genital weighting on characters

  • Character mesh related maintenance

  • Aoi/Aki rigging and skinning

  • ANBW: Hotfix 5.4.3 with Mels Box Stuck moment fixed

  • Arcade Mini Game: Melody´s Melon Mania some more QoL fixes before the Open Beta on Steam

  • Flu Recovery Sprint. How fast can I run to beat the cough?

Thank you all, as always, for your support! Don't forget to keep the feedback coomin~

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