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Here's the non-annotated version.

This is the final floor of Brazenthrone's common quarter, capping off the local shopping center arcade market and the presumably-expensive apartments to the north. Speaking of which, I don't add a compass to my maps, but if you ever want to know which direction a map is facing, there are always two possible answers. Choose the one that satisfies you the most:

  1. Whichever way is most convenient for you to use it in your setting.
  2. The top of the map is north.

Another thing I want to mention, which also applies to all my maps (aside from region maps): the scale is always 5 feet. I don't always include a scale, but it's the same for all of them. I've had people tell me they use certain maps at a 10' scale (particularly Brazenthrone and Finbarr's Marsh) because they like a little more room, which I can understand, especially if you have a big party and you need to fit 8 or 10 players into one place for a fight. But, since 5' is pretty much the "standard" and because so many people have a strong preference for it, I won't be drawing maps at any other scale.

Alright, next up is the Assassins' Keep, chosen by last month's Cartographic Congress. Then I'm thinking I'll knock out one of the residential districts of Brazenthrone, which will give me time to take on one of the bigger maps chosen in the Great Vote

All the patron content is attached below, or you can download it all from Google Drive.

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Anonymous

I usually use furniture, staircases, and doors to judge scale... I am actually running Finbarr's marsh at 10ft per square and it is working really well... It is a sci-fi setting (Dark Heresy) so I photo-shopped out the furniture and am describing everything as huge gothic architecture, double doors, arching ceilings.

milbysmaps

Finbarr's Marsh in 40k? Out of curiosity, what're your players up to there? Nids? Orks? Heretics?