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This is the third vote, for the large-ish category. The top TWO maps chosen will be drawn. You can vote for ANY number of maps. If there are no clear winners, there will be a runoff. The voting will remain open until Monday. Here are your choices:

  1. The Halls of Glory – An angelic temple fortress. Something that would be at home in Mount Celestia or elsewhere in the Upper Planes. Your paladin’s favorite place.
  2. Greenskin Rock – One or two sea stacks with a goblin or kobold community living in tunnels inside.
  3. Airship Waystation – A dock for airships up in the mountains. Someplace to eat, rest, resupply and change the wiper fluid.
  4. Horde Camp – An encampment of yurts. Could be an orcish horde, could just be Mongolians.
  5. Dragonriders’ Aerie – A place for dragons and people who ride them into battle. Extremely metal.
  6. Underwater Kuo-Toa Temple – A kuo-toa temple with features that only work underwater, like hallways that lead upward.
  7. Bleakhall – This is a strange, unnatural place, like you might find on the Negative Energy Plane or in some sort of hell. It probably won’t be any specific sort of place, just… weird. Dark. Alien. Lovecraftian.
  8. The Fallen Tower – A large, broken tower. Part of it remains standing, the rest lies on the ground in several large segments.

Comments

Anonymous

I like so many of these, dang it!

milbysmaps

Good! And, hey, the ideas that don't win aren't going in the trash. What do you want to see now?