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My giant horrible sloppy file attached for you guys, haha XD

Just an explanation of the process: I was using this tutorial as a base for my fur rendering, and some other notes I read here and there about how to approach textures in general. When doing more involved stuff like this, it helps to do a silhouette first, do some base shading/ rendering of volumes (I did a crappy job of this, as you can see above), and then start building up volumes from big to small until you're done.


My paint process is a bit different than my normal comics stuff in that I tend to flatten my layers as I go, so my painting layer is one compressed layer. But I kept the effects separate, as well as certain elements like the whiskers and such.


Hope it's of interest!

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Marc Juul

As someone trying to learn how to use photoshop for drawing I really appreciate posts like this. It was especially interesting to step through and look at each layer individually.