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Hello, thought I'd post something about some of the gameplay that NaughtySandbox will feature.

So far there's going to be two types of equipment that the characters / players can use - "holdable" small props and then larger equipment, like the sex saddle above, the rodeo machine (pics coming soon) and other things of that nature.

While the scope of this project is large, early dev builds will mostly consist of limited interaction scenes where the character is using some equipment to pleasure themselves and the player watches. This is cos those types of scenes will be relatively easy to dev while still being highly stimulating and so I can get some gameplay out faster. The player will be able to control the intensity of the machines in the case of large equipment, where the character will be at your mercy.

I plan for the gameplay scenes and environments to be some of the highest fidelity and most immersive you've ever experienced before, lewdy game or not! I hope the pics in this post hint towards the kind of quality I'm aiming for with NaughtySandbox...

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