This week in the Forest! #26 (Patreon)
Content
YO FOLKS! May the 4th be with you :>!
Let's start with A word from Vixel!
5/3 weekly report
My week started with lots of bugfixes and playtesting to get the April monthly builds ready to share! We had various softlocks, sex scene layers that got out of sync, issues with reloading savegames and more. Most of those bugs are fixed now, but a few still slipped by. Thanks to everyone who's helped report problems in Discord! Will be fixing those issues ASAP! ^^
Added a debug tool to help us spawn dates at any time for easier testing. We might adapt this in the future so players can mess with it too, but for now it's really been helping us out behind the scenes.
Made a lot of progress on Minigame #2 with Dustin the squirrel. This is kinda like the button mashing minigame we introduced when visiting the Plant in Act 1 - but also totally different. You'll see! :}}
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I ain't spoiling anything, but uh the last thing Vixel was talking about? YEAH- IT'S LOOKIN PRETTY FUCKIN DOPE lmao.
I've been working on a few things, one in particular I can't share since it's way waaay later stuff. (Act 4 baybeeee!) But, we're talking capstone-of-the-campaign-super-important, so I wanted to get some movement on that stuff :> Just some character designs ;)
Other than that, I've been making progress on last month's illustrations! This one finished up nicely! It'll be in this month's build!
This week i'll be refining out some animations for that mini-game Vixel's talking about, and get some more movement on the Coyote Story (the drawing is refined, so it's color time) then I gotta write the dialogues.
10$+ Tier folks! Expect a new thing to vote on soon!
OK! That's it for us.
Hope y'all doin' well :>!