PRE-PRE-ALPHA ACT 1! V.08! (Patreon)
Content
HERE IT IS~! OH MAN Is it rough lmao.
Again, totally suggest not checking this one out since there's a lot more written content that would be best experienced once it's all actually finished/polished!
- We have omitted the intro cut scene - since we figured it'll be best impact once it's polished.
- Other than that, "act 1" (well the dialogue for the larger chain quest) - is in. We don't have trackers, or a lot of lil' things in place - so it's a mess haha. But as promised, there is the build :>
- Aside from the very unfinished Act 1, we have also included the Beaver Workshop, and The Ruins (to the left of the lake), as accessible areas.
- We've also added the swimming transition, but it's a bit clunky atm. We need to polish up the hitboxes of the shore lines.
- Dialogue isn't correctly spaced out for the boxes, resulting in dialogue overextending the boxes everywhere. Pay no mind!
- We've temporarily removed access to the mountains/forest/field. Some of which aren't accessible in Act 1.
- There's also quite a few "left overs" from the demo build. Like some signage.
Yesterday and this week, I'll be focusing on sound design/sound spotting! I've already got a great collection of samples, and we've added a few things here 'n there (A bell jingle when summoning Penny (fast travel bird)).
Then I still gotta finish the plant animation and a few things here 'n there, but mainly a lot of polishing/adjusting now that I can see things in action!
That's it for us! Enjoy this mess!