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Hey folks!  

We're entering our fourth week in the woods, and we're starting to focus more on the other leading categories in the previous polls - where rural buildings and unique maps crowded with the ruins to take the lead.

This round for the main map at least, is another connector:  

The map starts branching towards other maps - with the left slated for the crystal forest.

But to compensate for the admittedly not that exciting development - we've created an extra bandit camp map for every single tier. It's our first map that's so heavily structured as well, so do let us know if there are parts that trouble you!

Also unique in this batch is a larger two-map set:

These maps are meant to be two A2-sheets across. We cut them off just where they can plausibly stand alone, so you can pick how you'd like to play.

Instead of just the usual weather variants, we thought we'd try our hand at changing the location of the map entirely - resulting in two separate set of bridge/dam complexes situated either on a cliff or a river.

Both sets come with all the usual suspects as well:

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Other updates:

  • PDF restructuring: This time around we restructured the PDFs so that a single PDF holds all the grids and variations for the map. You can access them through View > Show/Hide > Navigation Panes > Layers and cycle through them to see which one you want.

    This is the first time we're doing this, so let us know if you run into any issues either using or printing it. 
  • Don't miss out on our polls for the next theme here! 

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