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Some adventures can leave scars. What consequences should the players face after a shipwreck? The answer is DRAMA and TRAUMA (but in a fun way). This is a custom hidden-roll mechanic for D&D that will shock your players and elevate the Starter Set, but it's applicable to any session.

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Jesse James Cantu

TYVM! Love the concept will give it a try.

Ryan McDougall

Do you think there is any problem with instead of having the players roll you simply shuffle the traumas and hand them out facedown before hand so ensure you don't end up with duplicates?