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“The world’s greatest roleplaying game” has no rules for being drunk. What a tragedy! We’re left to saddle our players with that onerous poisoned condition, as though a trip to the pub is no better than falling into a pit of vipers. Highs shouldn’t hurt so bad! This supplement brings a bit of joy back to your euphoria. Ditch the poisoned condition and try on some of these new mechanics for mind-altering substances in your fantasy setting.

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Luboffin

Haha this was very amusing to read, and it’s going to be very useful for my player whose Druid insists on trying to smoke every plant in existence.