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One unlucky town in Storm King's Thunder is about to get wrecked by giants – that's just a fact. But this campaign doesn't have to be difficult to run! This PDF explains how to run an opening session where the players defend a town under siege by breaking the story into five simple scenes.
Scene 1: Cold Open. In this scene, you will give each player a brief solo scenario to play out. Each scene flows into the next player’s until all the characters have been introduced and brought together.
Scene 2: The Plan. This scene gives the players a brief reprieve from the action. It’s their chance to meet the important nonplayer characters, roleplay with each other, and learn important information about their task.
Scene 3: A Challenge. The player characters try to foil the giants’ goals in the town, using a non-combat approach.
Scene 4: Battle the Boss. The fourth scene is a showdown with the Giant Commander and minions of the chosen giant faction, probably a combat.
Scene 5: Cutaway Epilogue. The last scene gives the players a chance to enjoy their success and feel the adoration of the town or to experience the ignominy of defeat. It also reminds the players of the challenges to come by expanding the narrative point-of-view and revealing several different locations in the campaign.

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john adams

My party loved it! Played XL- TT from Attack on Titan at the start of the cold open and party was hyped!