Home Artists Posts Import Register

Content

Hello Patrons!

As requested in the last future topic poll, the past few videos have been about reflection and refraction. In the last video I laid the ground work to get refraction going inside of a shader. In this part we'll make it into a cool looking gem stone.

Let me know what you think!

Martijn 

Files

Live Coding: Bending Light - Part 2

In this video we'll build on the beginning we made last time and will make a gem stone and add special effects like chromatic aberration and out scattering. ========== Social Media Links ========== Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode ShaderToy: https://www.shadertoy.com/user/BigWIngs PayPal Donation: https://paypal.me/theartofcode ========== If you want to follow along ========== Starting point of this video: https://www.shadertoy.com/view/sls3WN End Result: https://www.shadertoy.com/view/sllGDN ========== Other videos to watch ========== Part 1 of this tutorial: https://youtu.be/NCpaaLkmXI8 ShaderToy for complete beginners: https://youtu.be/u5HAYVHsasc Writing a ray marcher: https://youtu.be/PGtv-dBi2wE

Comments

Anonymous

Love it!

Anonymous

I shot you a message on Twitter, but this seems like a much more fitting place. Love this video, but I'd love some more info on the folding...specifically...how you derived your calculations for the magic angles =)