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Hey All,

In the last future topic poll 'reflection & refraction' won, so that is why the last video was about reflection. This video is about refraction. Its a part 1, because, as always, there  just are a lot of things to explore.

Let me know your thoughts!

Martijn

Files

Live Coding: Bending Light

In this video we'll look at refraction: the bending of light as it moves from one medium to another. ========== Social Media Links ========== Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode ShaderToy: https://www.shadertoy.com/user/BigWIngs PayPal Donation: https://paypal.me/theartofcode ========== If you want to follow along ========== Starting point: https://www.shadertoy.com/view/WtGXDD End point of this video: https://www.shadertoy.com/view/sls3WN ========== Other videos to watch ========== ShaderToy for complete beginners: https://youtu.be/u5HAYVHsasc Writing a ray marcher: https://youtu.be/PGtv-dBi2wE

Comments

Anonymous

This was great! I've experimented with refraction before but the details about taking the inverse of the Index of Refraction if moving to a denser medium, and the state of Total Internal Reflection were missing pieces of the puzzle for me. Well explained, as usual.

Anonymous

and the good stuff keeps on coming! Thank you!