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Poll

Choose the next New Frame Plus topic!

  • Dragon Ball FighterZ, Guilty Gear and the Faux 2D Anime Style of Arc System Works 39
  • The 12 Principles of Animation: TIMING 65
  • Super Mario Odyssey's Animation: The Cap Throw 19
  • The History of Pokemon Battle Animation (Gen 1 - Gen 8) 73
  • 2019-03-14
  • —2019-03-17
  • 196 votes
{'title': 'Choose the next New Frame Plus topic!', 'choices': [{'text': 'Dragon Ball FighterZ, Guilty Gear and the Faux 2D Anime Style of Arc System Works', 'votes': 39}, {'text': 'The 12 Principles of Animation: TIMING', 'votes': 65}, {'text': "Super Mario Odyssey's Animation: The Cap Throw", 'votes': 19}, {'text': 'The History of Pokemon Battle Animation (Gen 1 - Gen 8)', 'votes': 73}], 'closes_at': datetime.datetime(2019, 3, 17, 16, 0, 51, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 3, 14, 17, 9, 34, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 196}

Content

The time has come for our first patron poll! I've got four topics for future New Frame Plus episodes ready to go, but it's up to y'all to decide which of those episodes comes first.

Your options include:

1. An episode about Dragon Ball FighterZ, Guilty Gear Xrd and the faux 2D anime aesthetic Arc System Works is becoming known for.

2. The first in a multi-part series explaining the 12 Principles of Animation and how they apply to games. Those of you who were around for the Extra Frames days will recall the precursor to this series. It'll be like that, but better!

3. A close-up examination of Mario's cap throw animation in Super Mario Odyssey.

4. An episode about the animation of Pokemon battles, examining the entire history of the core series and talking about how the animation of Pokemon trainer battles has evolved from Gen 1 to today.


This poll will close on Sunday at 9AM PST, so cast your votes now! And don't worry if your favorite pick doesn't win. All of these will probably happen eventually. :P

Comments

DMC4EVERUCCI

While I didn't vote for it (yet), whenever you decide to do the Mario throwing cap animation I think it'd be cool/interesting to compare it with other similar throwing cap animations in videogames (specific example: Dante's throwing attack with Dr Faust in DMC5)

Anonymous

JUST missed the poll, but the pokemon fight style has always seemed so simplistic, and I know there's a ton of details that my brain just glosses over, so I'd be really excited to see that!