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I did a lot to fix and improve the existing loli mechanics in the past few days. Also, I started adding existing behaviors that were previously temporarily removed.

To start, I received some complaints that the lolis would often fight for opening doors. This has now been fixed with some basic crowd control code. Characters will now take turns and wait for others to open the door:

Additionally there is a new gesture that is very useful for wrangling groups of lolis. The wait gesture. By pointing to a walk-able position, a timer will appear on the ground. If you point to the same point long enough and release, all of your selected characters will go and wait at that location.

There is also a new gesture that shows when you pointed to a contraption or device (reception desk, market position, bathtub, etc.).

Also, there is a new sound manager that manages all sorts of sounds in the game. The game now relies on less AudioSources and thus is better optimized for having lots of items in the scene (allows more lolis). Some physics objects like the sliding door now emit a realistic sliding sound effect when it slides across. Barrels, lanterns, and other props now have physics impact sounds.

Lastly, I added headpat animations for the new body states (swimming squatting and relaxing). I also added face poke animations as well so you can have proper poking behaviors while she is relaxing in the onsen.

In the next couple days I will be working on reintroducing the other temporarily removed behaviors (hugging, poker cards, sleeping, cooking, etc.). Also, I started to record the YouTube update video. I think the game will release on Halloween.

Stay tuned!

Changelog

  • Fixed Lolis fighting for opening doors
  • Added wait gesture command
  • Added use contraption command visual queue
  • Improved sound manager
  • Added headpat and poke animations for new squat and relax bodyStates

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Comments

Anonymous

Good stuff. Going to be interesting seeing how you're going get that hugging animation to work though while everything is physics based...

Anonymous

Gonna be a great Halloween :) looking forward to the future release of Loli Wranger 2020