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Hope you had a happy 4th of July break.

The market has been visually finished (outside of a few small props) and features Mexican "papel picado" ornaments hanging from strings. There are also some foliage props:

There will be 3 types of merchants (for now). This is the chicken merchant stand where you will buy eggs and maybe chickens:

There are some new props that allow chickens to be stored in their own cages. These cages are big and can now be picked up dynamically from any angle.

 All big bulky physics objects can now be grabbed (kind of like Boneworks) and can be moved around very easily especially in VR.

This opens up more ways to interact with the environment in a physical way.

The fruit merchant stand was shown in the last devpost and is almost ready to be shown.

The third and final merchant type will be firework merchant.

You'll be able to buy fireworks and shoot them into the sky with your loli. I plan to release a quick beta to showcase the merchant mechanics this Friday night. I will be taking a short vacation starting this Saturday and will be gone for 6 days. That said I will have my laptop and will get some work done on the game I just won't make a devpost (due to lack of internet). The beta will include the chicken and fruit merchant lolis but the firework merchant will be complete after I get back.

Stay tuned!

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