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Finally out of the tunnel of development. The new physics revamp is awesome and very fun. The great thing about it is that it now allows one to really interact with characters in a full physics way. The image above is actually me picking up the loli. Here's a video:

 Since these are new methods of interaction, some things may still need to be smoothed out. The video above shows me picking up the loli in a very crude manner. I will make sure that it feels more natural and not so rude looking. Handholding feels much better and doesn't rely on inverse kinematics for moving the arms, it's all just simulated with physics now!

And of course you can now sort of swing her around:

And sling her far away!

And of course the characters will stand up and be on their way!

There's a whole new world of new things you can do now. For example you could pick up her hands and have a better cuddling session while she is sleeping. Or throw objects at her head and watch her fall over. I will be starting the poll for what the new water update will consist of today in a different devpost. The promised beta including these features will come in the next devpost. It will be about the same as the last one except with the complete physics overhaul.

Stay tuned!

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Comments

Anonymous

Imagine walking outside your house and seeing a pair of floating hands throw a little loli off a bridge

Anonymous

It's starting to look like a solid parenting simulator :D Scolding the loli like a proper responsible parent.