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I uploaded the .blends for the Injustice model preview pics. They all have the textures packed except for the Super Girl one. That .blend uses a bunch of Kitbash models in the background, so I can’t pack the textures there.

https://drive.google.com/drive/folders/11JhUDXTBBpcYUZvv1cd2do0Tgwmvu66I?usp=sharing

So, what am I gonna do next? Like I mentioned in the last post, I’m gonna focus much more of my attention on the Gotham Threesome animation. I’m thinking about spending the next 2 weeks almost just working on the animation before I branch out to other stuff. I don’t think I’ll finish the animation within those 2 weeks, there’s still a lot of work to do, but maybe I’m wrong, we’ll see what happens. But after those 2 weeks, I’m gonna split my time, and start working on the next batch of models, and this time, I’m thinking about doing some Cyberpunk stuff. Here’s a funny thing about this though. Around the time I started the Injustice stuff, I had originally wanted to do Cyberpunk 2077 models. However, at the time, the extraction tools for the game were very limited, and I decided to pivot and do Injustice models instead. But I’ve kept up with CP77’s extraction tools since then, and now I think they’re actually pretty good. They’re not perfect, mostly because of how the game handles materials, but I think it’s doable.

Also, in between now and when I start making Cyberpunk renders, I’m thinking about making 1 - 2 tutorials on some stuff and updating the shaders on my previous models. And on shaders too, if you downloaded my Injustice models from Patreon, I’d recommend switching to the public version because I tweaked the shaders a little bit.

Comments

Qmaaer3d

it giving error

Haptick Animation

Looking forward to it! Do you have an idea of what your tutorials are looking to cover? I'd love to see how you go about lightning and setting a scene!

DatDude

Where can I find just your models and not the full scene?

Rigid3d

I was thinking about doing one on how to use sculpt/edit mode to fix bad deformations and add detail. And one about how to overlay decals on materials, and the various uses of that. A lighting tutorial probably wouldn’t work because I don’t think I’d be able to explain it correctly.

SirDougRattmann

Hello when I open up some of your files the maps are purple, how do I fix this? or did I miss a map that you put up

Rigid3d

A lot of the older .blends I uploaded don’t have textures because I didn’t want people to use the assets in them. Many of the maps I use are Daz ports, but some use other paid assets too. So, to respect the artists behind these assets, and so I wouldn’t receive false credit, I didn’t pack the textures. But nowadays I pack the textures 90% of the time since they make the .blends easier to learn from. But for the scene assets, I just trust people will listen to me and not use any of them in their art.

SirDougRattmann

Do you remember what map you use for the Jill Yoga file and the map of Wonder Woman and Powergirl at themyscira? If so I'm gonna go buy them

Rigid3d

The Jill yoga thing used this. https://www.renderosity.com/rr/mod/bcs/total-fit-gym/142523 The themyscira map is sorta custom though. I made it with a lot of different assets from Daz, Kitbash, unreal engine, and poliigon.