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Thank you all for your patience (I'm back from NYC). So it turns out Polymath 2.3 has actually been good to go since the alpha that I released for you all. I just had to figure out the right property to add to make it so you see your custom passive in the character screen.

I will proceed to prepare the script. Of note, I will most likely be releasing the source code (versus the obfuscated source files) in this release. My incoming child is due earlier than anticipated, and I have important work to finish up before my next job (likely requiring at least some effort during my paternity leave).

With the official modding tools incoming in likely 1-2 months, Polymath will probably become redundant and a less preferred tool at that time, so it is possible that I will shift my focus after this upcoming video to showing folks how to make mods using the other resources or for other games (when I have time to make content). I'll keep everyone in the loop.

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Unholy OG

Thank you for everything you have done! If you have the time to do so is there anyway I could commission you to get the information on how to give custom spells custom icons? It is the only thing I feel that my class mod is currently missing.

Julian Willett

Sadly, I cannot sign onto that for right now due to my time availability. There is fortunately a text guide that touches on it (https://bg3.wiki/wiki/Modding:Creating_Item_Icons#Creating_Spell_Icons). While it is a bit overwhelming, I would use it as more of a reference if you encounter hangups. First, find a mod that adds a custom spell with an icon (or a class mod with something like that). Second, unpackage it with BG3 Modder's Multitool. Third, make your desired icon and output it as DDS (like in my class icon video). Fourth, replace the mod's icon with yours. Fifth, test. Sixth, continue to replace elements of the mod to match what you are looking for while getting a sense of what is required (so you can then add it to a class mod). I still have making a video on showing how to make spell icons on my list, so if I have time to make videos in a reasonable amount of time, I'll put it up on the poll. It is also possible that importing custom icons will be built into the official modding tools that Larian releases.

Unholy OG

Thank you so much I really appreciate it!