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Poll

Imporant Question!

  • Normal Size 261
  • Hyper Size 253
  • 2024-04-18
  • —2024-04-26
  • 514 votes
{'title': 'Imporant Question!', 'choices': [{'text': 'Normal Size', 'votes': 261}, {'text': 'Hyper Size', 'votes': 253}], 'closes_at': datetime.datetime(2024, 4, 26, 4, 59, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 4, 18, 22, 0, 24, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 514}

Content

CM might have gotten carried away by making people bigger and bigger, and while discussing, we were wondering what would you guys want?

Would you like it if characters were their written sizes like Sep is?

Or would you like everyone to be massive in the junk department?

This wouldn't affect the writing, can't have everyone give you a dick sized belly, but pictures would show different. Writing wise, it would be as it normally is when inflation isn't needed for a character.

Comments

PaxTerra

I'm fine with characters being hyper. Like people say, not many VN out there with that kind of content so its nice to have. However, I do like consistency so if a character isn't written as hyper, then they shouldn't be that. :)

Blazejunior

Since it looks like "normal size" is going to win, but the votes are so close, I'd like to make a suggestion. Of course the best decision for the game is whatever you and your team decides since it's your project. I'm not sure if you plan to change the size of everyone's bulges in their overworld portraits, or if you only plan on changing the size of their genitals during nsfw scenes. However, since the overworld portraits already exist, would it be possible to include a toggle for the current overworld portraits and any new portraits that would be included in future builds? Obviously any new scenes would need to include their canon sizes, and would ONLY need to include their canon sizes, (since I think asking for a toggle on ALL scenes would be extremely selfish on my end). I could be wrong here, but since the overworld portraits already exist, it would not put any more work on CM's plate. However I do understand that this could be a hassle for any coders on the project and if they don't want to deal with adding some kind of toggle, I completely understand. Just wanted to share this idea, but at the end of the day, whatever decision you make is the right one. I appreciate all of the hard work you've put into this game and all of your other projects. Thanks you for all the amazing content!