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  • CyanCapsule Timelapse Fight End 4 Pictures.mp4
  • bullgif.mp4

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> ART TIMELAPSE HERE!! <

Here's the end of the Pig Pit fight scene!
And like I said, I recorded a timelapse of the process!
I usually don't work on 4 images all at once like this, but I decided to do a " home stretch " for the Ch6 art and thought it'd look cool!
I think I worked on those images for around 5 days maybe. So the recording is sped up a LOT. ( I imagine that's 40+ hours... I'm not very quick. )  I zoom around like crazy when actually working but CSP doesnt record that or the constant canvas flipping. These images were sort of tricky but fun!

I also updated the old pic of when you enter the city!

> Updated art GIF <

A visual update like that doesnt take too long. That bull design is what inspired the " Bully " character, so I went back and made the design look closer to how I drew him recently! You can also see I tweaked the outline of the piggy at the bottom. He had a super strong blue outline before that took a bit too much attention I thought. So the new one has a more subtle outline to make the piece more cohesive!

I'm making good process coding the game right now! Drawing a lot of new expressions and things for the various scenes, too.
I'll be posting the update when It's done, and I THINK it'll be out by June 15th. That's my mental deadline that I really don't want or think I will miss, but shit can happen. Either way It won't come out in May, but I can't imagine it missing June.

Thank you so much for your your support!

Play the latest version of the game build here! : https://www.patreon.com/posts/my-pig-princess-76247288 It does NOT include this art content yet!

PSDs for these will be sent to the 6$ " Goodies! " tier in the first day or two of June!

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Comments

Anonymous

Phenomenal work, as always! 😍 absolutely love how dynamic you make your drawings! They don't move, they aren't animated, but they feel SO lively and *alive*!

CyanCapsule

Thank youu! :D There is some kinda humorous movement in the game too here and there for these haha! Like if you look at " stuckground2.png " you see Rolf is in frame with his fist there? In the game he swoops in from the left, then the fist swoops up from the bottom. Of course it's not actual animation, and I don't pretend it is, but it's kinda funny to add some visual variety like that as you play. In Ren'Py ( The game engine ) I also use a " dissolve " transition between the images when they change, and this sooort of tricks the brain into feeling movement sometimes. The " Smack1 , Smack2, Smack3 " pics flow pretty well in game with the screen shake and stuff, it feels even more alive there! But I'm really happy even the stills feel lively, since that's how most images are!

Danny

Rolf looks so small in that one pic. I know its deceptive perspective though.

CyanCapsule

Haha hmm he kinda does. I might add in some more atmospheric to make him and the bull's legs appear further away. I do like the angle and framing and poses though!

Frank Kuschmann

But that was pretty unfair of Rolf to make tripped the bull - lol. My God, Rolf's punch has hit quite well! But I think he must have restrained himself a lot when he hit me on the helmet with his beer mug when I entered Emelie's castle the first time.

CyanCapsule

Haha the bull is the one being unfair! He's poking eyes and trying to charge Rolf with his horns, both of which are illegal! Tripping is fair game! Rolf gave both you and Billy a decent head-smack!

Frank Kuschmann

Yes, right, I totally forgot that earlier unfairness by the bull. Then it happens to him rightfully that he was sunk in the sea by Rolf. Hopefully he can swim.