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This month I'm talking about modifiers for traits and the various yardsticks I've learned over the years to figure out what numbers to give custom traits, plus, a new trait: the "Convenience Effect." This handy little catchall is the exact opposite of the Nuisance Effect and adds some, small utility to your trait.

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Gamemaster's Guidepost: Benchmarking Modifiers

Figuring out exactly what a given modifier should cost that's not in the rules can be extremely trying for any GM - much less a new GM. Here's a couple of tricks I've learned over the years as both a GM, a game designer, and a writer.

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